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authorPeter0x44 <[email protected]>2023-10-22 16:13:49 +0100
committerGitHub <[email protected]>2023-10-22 17:13:49 +0200
commite33e9da277865207123158430ebf42cc5626e5b7 (patch)
tree84cd75d4a00ada58c05009b98e0e63fb42107911 /src/raylib.h
parentf0124df0e8bbeb3e9ad2acf08b0f3610e812c8d6 (diff)
downloadraylib-e33e9da277865207123158430ebf42cc5626e5b7.tar.gz
raylib-e33e9da277865207123158430ebf42cc5626e5b7.zip
Add DrawCircleLinesV for consistency (#3452)
ImageDrawCircleLinesV already existed, so I'm not sure why this was missing. It is trivial to implement, anyway
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/raylib.h b/src/raylib.h
index e701f045..b172562d 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1207,6 +1207,7 @@ RLAPI void DrawCircleSectorLines(Vector2 center, float radius, float startAngle,
RLAPI void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2); // Draw a gradient-filled circle
RLAPI void DrawCircleV(Vector2 center, float radius, Color color); // Draw a color-filled circle (Vector version)
RLAPI void DrawCircleLines(int centerX, int centerY, float radius, Color color); // Draw circle outline
+RLAPI void DrawCircleLinesV(Vector2 center, float radius, Color color); // Draw circle outline (Vector version)
RLAPI void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color); // Draw ellipse
RLAPI void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color); // Draw ellipse outline
RLAPI void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color); // Draw ring