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| author | Jaedeok Kim <[email protected]> | 2021-12-07 18:45:36 +0900 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-12-07 10:45:36 +0100 |
| commit | 72f3b00b00b1a1f399169be916de2b3ab8ca0d26 (patch) | |
| tree | a111a701ba536b353e7755459aeb36a147fa1270 /src/raymath.h | |
| parent | 3d0b56045a1560ec514098ba5b29c91b3acb5bbf (diff) | |
| download | raylib-72f3b00b00b1a1f399169be916de2b3ab8ca0d26.tar.gz raylib-72f3b00b00b1a1f399169be916de2b3ab8ca0d26.zip | |
Fix Vector2Angle() not working as expected (#2196)
Diffstat (limited to 'src/raymath.h')
| -rw-r--r-- | src/raymath.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raymath.h b/src/raymath.h index 624116d4..401b16f4 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -281,7 +281,7 @@ RMAPI float Vector2Distance(Vector2 v1, Vector2 v2) // Calculate angle from two vectors in X-axis RMAPI float Vector2Angle(Vector2 v1, Vector2 v2) { - float result = atan2f(v2.y - v1.y, v2.x - v1.x); + float result = atan2f(v2.y, v2.x) - atan2f(v1.y, v1.x); if (result < 0) result += 2 * PI; |
