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authorraysan5 <[email protected]>2015-04-22 18:36:52 +0200
committerraysan5 <[email protected]>2015-04-22 18:36:52 +0200
commit7db895ab5d415d931e0319061d437c952a6155b2 (patch)
tree2a869121e96cc4059fe979c5421893330003a026 /src/rlgl.c
parentceb73257272e34a739b6225e1f30e4e377fdab77 (diff)
downloadraylib-7db895ab5d415d931e0319061d437c952a6155b2.tar.gz
raylib-7db895ab5d415d931e0319061d437c952a6155b2.zip
Corrected some bugs and warnings
Diffstat (limited to 'src/rlgl.c')
-rw-r--r--src/rlgl.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index cedad6a7..a5c40815 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -1411,12 +1411,14 @@ Vector3 rlglUnproject(Vector3 source, Matrix proj, Matrix view)
//glGetIntegerv(GL_VIEWPORT, viewport);
// Viewport data
+/*
int x = 0;
int y = 0;
int width = GetScreenWidth();
int height = GetScreenHeight();
float minDepth = 0.0f;
float maxDepth = 1.0f;
+*/
/*
Matrix modelviewprojection = MatrixMultiply(modelview, projection);
MatrixInvert(&modelviewprojection);