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authorraysan5 <[email protected]>2016-01-20 18:20:05 +0100
committerraysan5 <[email protected]>2016-01-20 18:20:05 +0100
commitefa1c96d19095c801a01dbf9b0214a82b7ae8c11 (patch)
tree7fedcc9545ef4277ea49dd9e54e150591d458a76 /src/rlgl.c
parentc8e8c0a0024a2301bbcc940233cbc4e82116242c (diff)
downloadraylib-efa1c96d19095c801a01dbf9b0214a82b7ae8c11.tar.gz
raylib-efa1c96d19095c801a01dbf9b0214a82b7ae8c11.zip
Adapted raymath as single header library
Added support for single header implementation and also inline functions support
Diffstat (limited to 'src/rlgl.c')
-rw-r--r--src/rlgl.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index ca08e1a2..dbcbc35f 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -32,6 +32,8 @@
#include <stdlib.h> // Declares malloc() and free() for memory management, rand()
#include <string.h> // Declares strcmp(), strlen(), strtok()
+#include "raymath.h" // Required for Vector3 and Matrix functions
+
#if defined(GRAPHICS_API_OPENGL_11)
#ifdef __APPLE__ // OpenGL include for OSX
#include <OpenGL/gl.h>