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| author | raysan5 <[email protected]> | 2016-06-21 13:49:13 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2016-06-21 13:49:13 +0200 |
| commit | 03d9583b945dcf17d6a93ed97deeb9f9721284b5 (patch) | |
| tree | f073793f53d77a4182b92c3acb54ad0009685d26 /src/rlgl.h | |
| parent | e913de58c73ff82fbcd8f23b8cb1fd1a88664164 (diff) | |
| download | raylib-03d9583b945dcf17d6a93ed97deeb9f9721284b5.tar.gz raylib-03d9583b945dcf17d6a93ed97deeb9f9721284b5.zip | |
Add oculus simulator (in case device is not detected)
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -362,7 +362,7 @@ void UpdateOculusTracking(void); // Update Oculus Rift tracking (posi void SetOculusView(int eye); // Set internal projection and modelview matrix depending on eyes tracking data void BeginOculusDrawing(void); // Begin Oculus drawing configuration void EndOculusDrawing(void); // End Oculus drawing process (and desktop mirror) -bool VrEnabled(void); // Track stereoscopic rendering +bool IsOculusReady(void); // Detect if oculus device (or simulator) is ready #ifdef __cplusplus } |
