diff options
| author | raysan5 <[email protected]> | 2016-10-27 13:40:48 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2016-10-27 13:40:48 +0200 |
| commit | 4ff98f34bbc3233f5eca61dfe07c2336c52918ce (patch) | |
| tree | 4f230a241559b0e3bf1ac9eec9b16610babd1e04 /src/rlgl.h | |
| parent | 5c80f650827337af8054446b21424d39349606d9 (diff) | |
| download | raylib-4ff98f34bbc3233f5eca61dfe07c2336c52918ce.tar.gz raylib-4ff98f34bbc3233f5eca61dfe07c2336c52918ce.zip | |
Function to set texture parameters -IN PROGRESS-
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 11 |
1 files changed, 9 insertions, 2 deletions
@@ -90,15 +90,21 @@ #define MAX_QUADS_BATCH 1024 // Be careful with text, every letter maps a quad #endif +// Texture parameters (equivalent to OpenGL defines) +#define RL_TEXTURE_MAG_FILTER 0x2800 +#define RL_TEXTURE_MIN_FILTER 0x2801 +#define RL_TEXTURE_WRAP_S 0x2802 +#define RL_TEXTURE_WRAP_T 0x2803 + //---------------------------------------------------------------------------------- // Types and Structures Definition //---------------------------------------------------------------------------------- +typedef enum { OPENGL_11 = 1, OPENGL_21, OPENGL_33, OPENGL_ES_20 } GlVersion; + typedef enum { RL_PROJECTION, RL_MODELVIEW, RL_TEXTURE } MatrixMode; typedef enum { RL_LINES, RL_TRIANGLES, RL_QUADS } DrawMode; -typedef enum { OPENGL_11 = 1, OPENGL_21, OPENGL_33, OPENGL_ES_20 } GlVersion; - #if defined(RLGL_STANDALONE) #ifndef __cplusplus // Boolean type @@ -296,6 +302,7 @@ void rlColor4f(float x, float y, float z, float w); // Define one vertex (color) //------------------------------------------------------------------------------------ void rlEnableTexture(unsigned int id); // Enable texture usage void rlDisableTexture(void); // Disable texture usage +void rlTextureParameters(unsigned int id, int param, int value); // Set texture parameters (filter, wrap) void rlEnableRenderTexture(unsigned int id); // Enable render texture (fbo) void rlDisableRenderTexture(void); // Disable render texture (fbo), return to default framebuffer void rlEnableDepthTest(void); // Enable depth test |
