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authorRay San <[email protected]>2017-10-04 12:11:40 +0200
committerRay San <[email protected]>2017-10-04 12:11:40 +0200
commitddea9d68bfa7c75fd71997ef93f633ed0769cc1a (patch)
tree3af439006a042e78971ac726790f424400ab99bd /src/rlgl.h
parentca0ff820462639b48f30f3be93d9260946071307 (diff)
downloadraylib-ddea9d68bfa7c75fd71997ef93f633ed0769cc1a.tar.gz
raylib-ddea9d68bfa7c75fd71997ef93f633ed0769cc1a.zip
Review VR simulator
Requires some work, distortion shader could be move out of raylib to example code...
Diffstat (limited to 'src/rlgl.h')
-rw-r--r--src/rlgl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index b9ea0f43..6f1b6adc 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -27,7 +27,7 @@
* #define SUPPORT_VR_SIMULATION / SUPPORT_STEREO_RENDERING
* Support VR simulation functionality (stereo rendering)
*
-* #define SUPPORT_SHADER_DISTORTION
+* #define SUPPORT_DISTORTION_SHADER
* Include stereo rendering distortion shader (shader_distortion.h)
*
* DEPENDENCIES: