diff options
| author | Ray <[email protected]> | 2021-04-18 23:50:32 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-04-18 23:50:32 +0200 |
| commit | 581bd0eb020c730dd5f14fee7867629c1cd9c8c0 (patch) | |
| tree | 259f2aead5c25124792eb2ea8c7cbdfb1cdb3e02 /src/rlgl.h | |
| parent | 63432724c7a345b175eb56c227666f6e305e91d0 (diff) | |
| download | raylib-581bd0eb020c730dd5f14fee7867629c1cd9c8c0.tar.gz raylib-581bd0eb020c730dd5f14fee7867629c1cd9c8c0.zip | |
Remove trailing spaces
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 68 |
1 files changed, 34 insertions, 34 deletions
@@ -1606,7 +1606,7 @@ void rlglInit(int width, int height) RLGL.State.projection = MatrixIdentity(); RLGL.State.modelview = MatrixIdentity(); RLGL.State.currentMatrix = &RLGL.State.modelview; -#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2 +#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2 // Initialize OpenGL default states //---------------------------------------------------------- @@ -1684,7 +1684,7 @@ void rlLoadExtensions(void *loader) // WARNING: glGetStringi() not available on OpenGL 2.1 char **extList = RL_MALLOC(sizeof(char *)*numExt); TRACELOG(LOG_INFO, "GL: OpenGL extensions:"); - for (int i = 0; i < numExt; i++) + for (int i = 0; i < numExt; i++) { extList[i] = (char *)glGetStringi(GL_EXTENSIONS, i); TRACELOG(LOG_INFO, " %s", extList[i]); @@ -1730,7 +1730,7 @@ void rlLoadExtensions(void *loader) extList[numExt] = &extensionsDup[i + 1]; } } - + TRACELOG(LOG_INFO, "GL: Supported extensions count: %i", numExt); #if defined(SUPPORT_GL_DETAILS_INFO) @@ -1829,7 +1829,7 @@ void rlLoadExtensions(void *loader) TRACELOG(LOG_INFO, " > Renderer: %s", glGetString(GL_RENDERER)); TRACELOG(LOG_INFO, " > Version: %s", glGetString(GL_VERSION)); TRACELOG(LOG_INFO, " > GLSL: %s", glGetString(GL_SHADING_LANGUAGE_VERSION)); - + // NOTE: Anisotropy levels capability is an extension #ifndef GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF @@ -2393,7 +2393,7 @@ unsigned int rlLoadTexture(void *data, int width, int height, int format, int mi return id; } #endif -#endif // GRAPHICS_API_OPENGL_11 +#endif // GRAPHICS_API_OPENGL_11 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); @@ -3738,7 +3738,7 @@ static void rlLoadShaderDefault(void) "{ \n" " vec4 texelColor = texture2D(texture0, fragTexCoord); \n" " gl_FragColor = texelColor*colDiffuse*fragColor; \n" - "} \n"; + "} \n"; #elif defined(GRAPHICS_API_OPENGL_33) "#version 330 \n" "in vec2 fragTexCoord; \n" @@ -3803,7 +3803,7 @@ static void rlUnloadShaderDefault(void) glDeleteProgram(RLGL.State.defaultShader.id); RL_FREE(RLGL.State.defaultShader.locs); - + TRACELOG(LOG_INFO, "SHADER: [ID %i] Default shader unloaded successfully", RLGL.State.defaultShader.id); } @@ -3813,7 +3813,7 @@ static char *rlGetCompressedFormatName(int format) { static char compName[64] = { 0 }; memset(compName, 0, 64); - + switch (format) { // GL_EXT_texture_compression_s3tc @@ -3853,37 +3853,37 @@ static char *rlGetCompressedFormatName(int format) case 0x9272: strcpy(compName, "GL_COMPRESSED_RG11_EAC"); break; case 0x9273: strcpy(compName, "GL_COMPRESSED_SIGNED_RG11_EAC"); break; // GL_KHR_texture_compression_astc_hdr - case 0x93B0: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR"); break; - case 0x93B1: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR"); break; - case 0x93B2: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR"); break; - case 0x93B3: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR"); break; - case 0x93B4: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR"); break; - case 0x93B5: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR"); break; - case 0x93B6: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR"); break; - case 0x93B7: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR"); break; + case 0x93B0: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR"); break; + case 0x93B1: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR"); break; + case 0x93B2: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR"); break; + case 0x93B3: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR"); break; + case 0x93B4: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR"); break; + case 0x93B5: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR"); break; + case 0x93B6: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR"); break; + case 0x93B7: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR"); break; case 0x93B8: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR"); break; case 0x93B9: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR"); break; case 0x93BA: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR"); break; case 0x93BB: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR"); break; case 0x93BC: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR"); break; case 0x93BD: strcpy(compName, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR"); break; - case 0x93D0: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"); break; - case 0x93D1: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"); break; - case 0x93D2: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"); break; - case 0x93D3: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"); break; - case 0x93D4: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"); break; - case 0x93D5: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"); break; - case 0x93D6: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"); break; - case 0x93D7: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"); break; - case 0x93D8: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"); break; - case 0x93D9: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"); break; - case 0x93DA: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"); break; - case 0x93DB: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"); break; - case 0x93DC: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"); break; - case 0x93DD: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"); break; - default: strcpy(compName, "GL_COMPRESSED_UNKNOWN"); break; - } - + case 0x93D0: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"); break; + case 0x93D1: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"); break; + case 0x93D2: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"); break; + case 0x93D3: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"); break; + case 0x93D4: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"); break; + case 0x93D5: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"); break; + case 0x93D6: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"); break; + case 0x93D7: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"); break; + case 0x93D8: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"); break; + case 0x93D9: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"); break; + case 0x93DA: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"); break; + case 0x93DB: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"); break; + case 0x93DC: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"); break; + case 0x93DD: strcpy(compName, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"); break; + default: strcpy(compName, "GL_COMPRESSED_UNKNOWN"); break; + } + return compName; } #endif // SUPPORT_GL_DETAILS_INFO @@ -4016,7 +4016,7 @@ static Color *rlGenNextMipmapData(Color *srcData, int srcWidth, int srcHeight) return mipmap; } -#endif // GRAPHICS_API_OPENGL_11 +#endif // GRAPHICS_API_OPENGL_11 // Get pixel data size in bytes (image or texture) // NOTE: Size depends on pixel format |
