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authorraysan5 <[email protected]>2021-04-02 15:56:35 +0200
committerraysan5 <[email protected]>2021-04-02 15:56:35 +0200
commitc21baf0d92c9a3ad44d46b698fb87d739dd64dc6 (patch)
tree2b80d64e8bcf576986433a643afcac9c4f1a2b21 /src/rlgl.h
parent46650b5fb12ea3e350c0a2160d05b895260e87e3 (diff)
downloadraylib-c21baf0d92c9a3ad44d46b698fb87d739dd64dc6.tar.gz
raylib-c21baf0d92c9a3ad44d46b698fb87d739dd64dc6.zip
ADDED: GenMeshDefault() #1556
Diffstat (limited to 'src/rlgl.h')
-rw-r--r--src/rlgl.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index f6de9ec2..571ebeb9 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -92,7 +92,7 @@
#define RL_FREE(p) free(p)
#endif
#else
- #include "raylib.h" // Required for: Model, Mesh, Material, Shader, Texture2D
+ #include "raylib.h" // Required for: Shader, Texture2D
#endif
#include "raymath.h" // Required for: Vector3, Matrix
@@ -2772,7 +2772,6 @@ void rlUnloadTexture(unsigned int id)
glDeleteTextures(1, &id);
}
-
// Generate mipmap data for selected texture
void rlGenerateMipmaps(Texture2D *texture)
{