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authorraysan5 <[email protected]>2019-07-15 19:25:55 +0200
committerraysan5 <[email protected]>2019-07-15 19:25:55 +0200
commite8829538c9cf349021b46e7ba3c1b22020c81a4a (patch)
tree1d0f6c55a41fe17a92966a1b65557998a76b6dbb /src/rmem.h
parentc563b53afb2ff8f78f99992b88f54443a5e543a0 (diff)
downloadraylib-e8829538c9cf349021b46e7ba3c1b22020c81a4a.tar.gz
raylib-e8829538c9cf349021b46e7ba3c1b22020c81a4a.zip
Review rmem functions naming and coding conventions
Diffstat (limited to 'src/rmem.h')
-rw-r--r--src/rmem.h633
1 files changed, 594 insertions, 39 deletions
diff --git a/src/rmem.h b/src/rmem.h
index 583ab973..25220781 100644
--- a/src/rmem.h
+++ b/src/rmem.h
@@ -1,20 +1,73 @@
-#ifndef RAYLIB_MEMORY_INCLUDED
-# define RAYLIB_MEMORY_INCLUDED
+/**********************************************************************************************
+*
+* rmem - raylib memory pool and objects pool
+*
+* A quick, efficient, and minimal free list and stack-based allocator
+*
+* PURPOSE:
+* - Aquicker, efficient memory allocator alternative to 'malloc' and friends.
+* - Reduce the possibilities of memory leaks for beginner developers using Raylib.
+* - Being able to flexibly range check memory if necessary.
+*
+* CONFIGURATION:
+*
+* #define RMEM_IMPLEMENTATION
+* Generates the implementation of the library into the included file.
+* If not defined, the library is in header only mode and can be included in other headers
+* or source files without problems. But only ONE file should hold the implementation.
+*
+*
+* LICENSE: zlib/libpng
+*
+* Copyright (c) 2019 Kevin 'Assyrianic' Yonan (@assyrianic) and reviewed by Ramon Santamaria (@raysan5)
+*
+* This software is provided "as-is", without any express or implied warranty. In no event
+* will the authors be held liable for any damages arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose, including commercial
+* applications, and to alter it and redistribute it freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not claim that you
+* wrote the original software. If you use this software in a product, an acknowledgment
+* in the product documentation would be appreciated but is not required.
+*
+* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
+* as being the original software.
+*
+* 3. This notice may not be removed or altered from any source distribution.
+*
+**********************************************************************************************/
+#ifndef RMEM_H
+#define RMEM_H
-#include <stdlib.h>
#include <inttypes.h>
#include <stdbool.h>
-#include <string.h>
-/************* Memory Pool (mempool.c) *************/
-typedef struct MemNode {
+//----------------------------------------------------------------------------------
+// Defines and Macros
+//----------------------------------------------------------------------------------
+#if defined(_WIN32) && defined(BUILD_LIBTYPE_SHARED)
+ #define RMEMAPI __declspec(dllexport) // We are building library as a Win32 shared library (.dll)
+#elif defined(_WIN32) && defined(USE_LIBTYPE_SHARED)
+ #define RMEMAPI __declspec(dllimport) // We are using library as a Win32 shared library (.dll)
+#else
+ #define RMEMAPI // We are building or using library as a static library (or Linux shared library)
+#endif
+
+//----------------------------------------------------------------------------------
+// Types and Structures Definition
+//----------------------------------------------------------------------------------
+
+// Memory Pool
+typedef struct MemNode MemNode;
+struct MemNode {
size_t size;
- struct MemNode *next, *prev;
-} MemNode;
+ MemNode *next, *prev;
+};
typedef struct AllocList {
- struct MemNode *head, *tail;
+ MemNode *head, *tail;
size_t len, maxNodes;
bool autoDefrag : 1;
} AllocList;
@@ -25,51 +78,553 @@ typedef struct Stack {
} Stack;
typedef struct MemPool {
- struct AllocList freeList;
- struct Stack stack;
+ AllocList freeList;
+ Stack stack;
} MemPool;
-/***************************************************/
-
-/************* Object Pool *************/
+// Object Pool
typedef struct ObjPool {
- struct Stack stack;
+ Stack stack;
size_t objSize, freeBlocks;
} ObjPool;
-/***************************************************/
-#ifdef __cplusplus
-extern "C" {
+#if defined(__cplusplus)
+extern "C" { // Prevents name mangling of functions
#endif
-/************* Memory Pool *************/
-struct MemPool MemPool_Create(size_t bytes);
-struct MemPool MemPool_FromBuffer(void *buf, size_t bytes);
-void MemPool_Destroy(struct MemPool *mempool);
+//------------------------------------------------------------------------------------
+// Functions Declaration - Memory Pool
+//------------------------------------------------------------------------------------
+RMEMAPI MemPool CreateMemPool(size_t bytes);
+RMEMAPI MemPool CreateMemPoolFromBuffer(void *buf, size_t bytes);
+RMEMAPI void DestroyMemPool(MemPool *mempool);
-void *MemPool_Alloc(struct MemPool *mempool, size_t bytes);
-void *MemPool_Realloc(struct MemPool *mempool, void *ptr, size_t bytes);
-void MemPool_Free(struct MemPool *mempool, void *ptr);
-void MemPool_CleanUp(struct MemPool *mempool, void **ptrref);
+RMEMAPI void *MemPoolAlloc(MemPool *mempool, size_t bytes);
+RMEMAPI void *MemPoolRealloc(MemPool *mempool, void *ptr, size_t bytes);
+RMEMAPI void MemPoolFree(MemPool *mempool, void *ptr);
+RMEMAPI void MemPoolCleanUp(MemPool *mempool, void **ptrref);
+RMEMAPI bool MemPoolDefrag(MemPool *mempool);
-size_t MemPool_MemoryRemaining(const struct MemPool mempool);
-bool MemPool_DeFrag(struct MemPool *mempool);
-void MemPool_ToggleAutoDefrag(struct MemPool *mempool);
-/***************************************************/
+RMEMAPI size_t GetMemPoolFreeMemory(const MemPool mempool);
+RMEMAPI void ToggleMemPoolAutoDefrag(MemPool *mempool);
-/************* Object Pool (objpool.c) *************/
-struct ObjPool ObjPool_Create(size_t objsize, size_t len);
-struct ObjPool ObjPool_FromBuffer(void *buf, size_t objsize, size_t len);
-void ObjPool_Destroy(struct ObjPool *objpool);
+//------------------------------------------------------------------------------------
+// Functions Declaration - Object Pool
+//------------------------------------------------------------------------------------
+RMEMAPI ObjPool CreateObjPool(size_t objsize, size_t len);
+RMEMAPI ObjPool CreateObjPoolFromBuffer(void *buf, size_t objsize, size_t len);
+RMEMAPI void DestroyObjPool(ObjPool *objpool);
+
+RMEMAPI void *ObjPoolAlloc(ObjPool *objpool);
+RMEMAPI void ObjPoolFree(ObjPool *objpool, void *ptr);
+RMEMAPI void ObjPoolCleanUp(ObjPool *objpool, void **ptrref);
-void *ObjPool_Alloc(struct ObjPool *objpool);
-void ObjPool_Free(struct ObjPool *objpool, void *ptr);
-void ObjPool_CleanUp(struct ObjPool *objpool, void **ptrref);
-/***************************************************/
#ifdef __cplusplus
}
#endif
-#endif /* RAYLIB_MEMORY_INCLUDED */
+#endif // RMEM_H
+
+/***********************************************************************************
+*
+* RMEM IMPLEMENTATION
+*
+************************************************************************************/
+
+#if defined(RMEM_IMPLEMENTATION)
+
+#include <stdio.h> // Required for:
+#include <stdlib.h> // Required for:
+#include <string.h> // Required for:
+
+//----------------------------------------------------------------------------------
+// Defines and Macros
+//----------------------------------------------------------------------------------
+
+// Make sure restrict type qualifier for pointers is defined
+// NOTE: Not supported by C++, it is a C only keyword
+#if defined(_WIN32) || defined(_WIN64) || defined(__CYGWIN__) || defined(_MSC_VER)
+ #ifndef restrict
+ #define restrict __restrict
+ #endif
+#endif
+
+//----------------------------------------------------------------------------------
+// Global Variables Definition
+//----------------------------------------------------------------------------------
+// ...
+
+//----------------------------------------------------------------------------------
+// Module specific Functions Declaration
+//----------------------------------------------------------------------------------
+static inline size_t __AlignSize(const size_t size, const size_t align)
+{
+ return (size + (align - 1)) & -align;
+}
+
+static void __RemoveNode(MemNode **const node)
+{
+ ((*node)->prev != NULL)? ((*node)->prev->next = (*node)->next) : (*node = (*node)->next);
+ ((*node)->next != NULL)? ((*node)->next->prev = (*node)->prev) : (*node = (*node)->prev);
+}
+
+//----------------------------------------------------------------------------------
+// Module Functions Definition - Memory Pool
+//----------------------------------------------------------------------------------
+
+MemPool CreateMemPool(const size_t size)
+{
+ MemPool mempool = { 0 };
+
+ if (size == 0UL) return mempool;
+ else
+ {
+ // Align the mempool size to at least the size of an alloc node.
+ mempool.stack.size = size;
+ mempool.stack.mem = malloc(1 + mempool.stack.size*sizeof *mempool.stack.mem);
+
+ if (mempool.stack.mem==NULL)
+ {
+ mempool.stack.size = 0UL;
+ return mempool;
+ }
+ else
+ {
+ mempool.stack.base = mempool.stack.mem + mempool.stack.size;
+ return mempool;
+ }
+ }
+}
+
+MemPool CreateMemPoolFromBuffer(void *buf, const size_t size)
+{
+ MemPool mempool = { 0 };
+
+ if ((size == 0UL) || (buf == NULL) || (size <= sizeof(MemNode))) return mempool;
+ else
+ {
+ mempool.stack.size = size;
+ mempool.stack.mem = buf;
+ mempool.stack.base = mempool.stack.mem + mempool.stack.size;
+ return mempool;
+ }
+}
+
+void DestroyMemPool(MemPool *const mempool)
+{
+ if ((mempool == NULL) || (mempool->stack.mem == NULL)) return;
+ else
+ {
+ free(mempool->stack.mem);
+ *mempool = (MemPool){ 0 };
+ }
+}
+
+void *MemPoolAlloc(MemPool *const mempool, const size_t size)
+{
+ if ((mempool == NULL) || (size == 0UL) || (size > mempool->stack.size)) return NULL;
+ else
+ {
+ MemNode *new_mem = NULL;
+ const size_t ALLOC_SIZE = __AlignSize(size + sizeof *new_mem, sizeof(intptr_t));
+
+ if (mempool->freeList.head != NULL)
+ {
+ const size_t MEM_SPLIT_THRESHOLD = sizeof(intptr_t);
+
+ // If the freelist is valid, let's allocate FROM the freelist then!
+ for (MemNode **inode = &mempool->freeList.head; *inode != NULL; inode = &(*inode)->next)
+ {
+ if ((*inode)->size < ALLOC_SIZE) continue;
+ else if ((*inode)->size <= (ALLOC_SIZE + MEM_SPLIT_THRESHOLD))
+ {
+ // Close in size - reduce fragmentation by not splitting.
+ new_mem = *inode;
+ __RemoveNode(inode);
+ mempool->freeList.len--;
+ new_mem->next = new_mem->prev = NULL;
+ break;
+ }
+ else
+ {
+ // Split the memory chunk.
+ new_mem = (MemNode *)((uint8_t *)*inode + ((*inode)->size - ALLOC_SIZE));
+ (*inode)->size -= ALLOC_SIZE;
+ new_mem->size = ALLOC_SIZE;
+ new_mem->next = new_mem->prev = NULL;
+ break;
+ }
+ }
+ }
+
+ if (new_mem == NULL)
+ {
+ // not enough memory to support the size!
+ if ((mempool->stack.base - ALLOC_SIZE) < mempool->stack.mem) return NULL;
+ else
+ {
+ // Couldn't allocate from a freelist, allocate from available mempool.
+ // Subtract allocation size from the mempool.
+ mempool->stack.base -= ALLOC_SIZE;
+
+ // Use the available mempool space as the new node.
+ new_mem = (MemNode *)mempool->stack.base;
+ new_mem->size = ALLOC_SIZE;
+ new_mem->next = new_mem->prev = NULL;
+ }
+ }
+
+ // Visual of the allocation block.
+ // --------------
+ // | mem size | lowest addr of block
+ // | next node |
+ // --------------
+ // | alloc'd |
+ // | memory |
+ // | space | highest addr of block
+ // --------------
+ uint8_t *const final_mem = (uint8_t *)new_mem + sizeof *new_mem;
+ memset(final_mem, 0, new_mem->size - sizeof *new_mem);
+ return final_mem;
+ }
+}
+
+void *MemPoolRealloc(MemPool *const restrict mempool, void *ptr, const size_t size)
+{
+ if ((mempool == NULL) || (size > mempool->stack.size)) return NULL;
+ // NULL ptr should make this work like regular Allocation.
+ else if (ptr == NULL) return MemPoolAlloc(mempool, size);
+ else if ((uintptr_t)ptr <= (uintptr_t)mempool->stack.mem) return NULL;
+ else
+ {
+ MemNode *node = (MemNode *)((uint8_t *)ptr - sizeof *node);
+ const size_t NODE_SIZE = sizeof *node;
+ uint8_t *resized_block = MemPoolAlloc(mempool, size);
+
+ if (resized_block == NULL) return NULL;
+ else
+ {
+ MemNode *resized = (MemNode *)(resized_block - sizeof *resized);
+ memmove(resized_block, ptr, (node->size > resized->size)? (resized->size - NODE_SIZE) : (node->size - NODE_SIZE));
+ MemPoolFree(mempool, ptr);
+ return resized_block;
+ }
+ }
+}
+
+void MemPoolFree(MemPool *const restrict mempool, void *ptr)
+{
+ if ((mempool == NULL) || (ptr == NULL) || ((uintptr_t)ptr <= (uintptr_t)mempool->stack.mem)) return;
+ else
+ {
+ // Behind the actual pointer data is the allocation info.
+ MemNode *mem_node = (MemNode *)((uint8_t *)ptr - sizeof *mem_node);
+
+ // Make sure the pointer data is valid.
+ if (((uintptr_t)mem_node < (uintptr_t)mempool->stack.base) ||
+ (((uintptr_t)mem_node - (uintptr_t)mempool->stack.mem) > mempool->stack.size) ||
+ (mem_node->size == 0UL) ||
+ (mem_node->size > mempool->stack.size)) return;
+ // If the mem_node is right at the stack base ptr, then add it to the stack.
+ else if ((uintptr_t)mem_node == (uintptr_t)mempool->stack.base)
+ {
+ mempool->stack.base += mem_node->size;
+ }
+ // Otherwise, we add it to the free list.
+ // We also check if the freelist already has the pointer so we can prevent double frees.
+ else if ((mempool->freeList.len == 0UL) || ((uintptr_t)mempool->freeList.head >= (uintptr_t)mempool->stack.mem && (uintptr_t)mempool->freeList.head - (uintptr_t)mempool->stack.mem < mempool->stack.size))
+ {
+ for (MemNode *n = mempool->freeList.head; n != NULL; n = n->next) if (n == mem_node) return;
+
+ // This code inserts at head.
+ /*
+ ( mempool->freeList.head==NULL)? (mempool->freeList.tail = mem_node) : (mempool->freeList.head->prev = mem_node);
+ mem_node->next = mempool->freeList.head;
+ mempool->freeList.head = mem_node;
+ mempool->freeList.len++;
+ */
+
+ // This code insertion sorts where largest size is first.
+ if (mempool->freeList.head == NULL)
+ {
+ mempool->freeList.head = mempool->freeList.tail = mem_node;
+ mempool->freeList.len++;
+ }
+ else if (mempool->freeList.head->size <= mem_node->size)
+ {
+ mem_node->next = mempool->freeList.head;
+ mem_node->next->prev = mem_node;
+ mempool->freeList.head = mem_node;
+ mempool->freeList.len++;
+ }
+ else if (mempool->freeList.tail->size > mem_node->size)
+ {
+ mem_node->prev = mempool->freeList.tail;
+ mempool->freeList.tail->next = mem_node;
+ mempool->freeList.tail = mem_node;
+ mempool->freeList.len++;
+ }
+ else
+ {
+ MemNode *n = mempool->freeList.head;
+ while ((n->next != NULL) && (n->next->size > mem_node->size)) n = n->next;
+
+ mem_node->next = n->next;
+ if (n->next != NULL) mem_node->next->prev = mem_node;
+
+ n->next = mem_node;
+ mem_node->prev = n;
+ mempool->freeList.len++;
+ }
+
+ if (mempool->freeList.autoDefrag && (mempool->freeList.maxNodes != 0UL) && (mempool->freeList.len > mempool->freeList.maxNodes)) MemPoolDefrag(mempool);
+ }
+ }
+}
+
+void MemPoolCleanUp(MemPool *const restrict mempool, void **ptrref)
+{
+ if ((mempool == NULL) || (ptrref == NULL) || (*ptrref == NULL)) return;
+ else
+ {
+ MemPoolFree(mempool, *ptrref);
+ *ptrref = NULL;
+ }
+}
+
+size_t GetMemPoolFreeMemory(const MemPool mempool)
+{
+ size_t total_remaining = (uintptr_t)mempool.stack.base - (uintptr_t)mempool.stack.mem;
+
+ for (MemNode *n=mempool.freeList.head; n != NULL; n = n->next) total_remaining += n->size;
+
+ return total_remaining;
+}
+
+bool MemPoolDefrag(MemPool *const mempool)
+{
+ if (mempool == NULL) return false;
+ else
+ {
+ // If the memory pool has been entirely released, fully defrag it.
+ if (mempool->stack.size == GetMemPoolFreeMemory(*mempool))
+ {
+ memset(&mempool->freeList, 0, sizeof mempool->freeList);
+ mempool->stack.base = mempool->stack.mem + mempool->stack.size;
+ return true;
+ }
+ else
+ {
+ const size_t PRE_DEFRAG_LEN = mempool->freeList.len;
+ MemNode **node = &mempool->freeList.head;
+
+ while (*node != NULL)
+ {
+ if ((uintptr_t)*node == (uintptr_t)mempool->stack.base)
+ {
+ // If node is right at the stack, merge it back into the stack.
+ mempool->stack.base += (*node)->size;
+ (*node)->size = 0UL;
+ __RemoveNode(node);
+ mempool->freeList.len--;
+ node = &mempool->freeList.head;
+ }
+ else if (((uintptr_t)*node + (*node)->size) == (uintptr_t)(*node)->next)
+ {
+ // Next node is at a higher address.
+ (*node)->size += (*node)->next->size;
+ (*node)->next->size = 0UL;
+
+ // <-[P Curr N]-> <-[P Next N]-> <-[P NextNext N]->
+ //
+ // |--------------------|
+ // <-[P Curr N]-> <-[P Next N]-> [P NextNext N]->
+ if ((*node)->next->next != NULL) (*node)->next->next->prev = *node;
+
+ // <-[P Curr N]-> <-[P NextNext N]->
+ (*node)->next = (*node)->next->next;
+
+ mempool->freeList.len--;
+ node = &mempool->freeList.head;
+ }
+ else if ((((uintptr_t)*node + (*node)->size) == (uintptr_t)(*node)->prev) && ((*node)->prev->prev != NULL))
+ {
+ // Prev node is at a higher address.
+ (*node)->size += (*node)->prev->size;
+ (*node)->prev->size = 0UL;
+
+ // <-[P PrevPrev N]-> <-[P Prev N]-> <-[P Curr N]->
+ //
+ // |--------------------|
+ // <-[P PrevPrev N] <-[P Prev N]-> <-[P Curr N]->
+ (*node)->prev->prev->next = *node;
+
+ // <-[P PrevPrev N]-> <-[P Curr N]->
+ (*node)->prev = (*node)->prev->prev;
+
+ mempool->freeList.len--;
+ node = &mempool->freeList.head;
+ }
+ else if ((*node)->prev != NULL && (*node)->next != NULL && (uintptr_t)*node - (*node)->next->size == (uintptr_t)(*node)->next)
+ {
+ // Next node is at a lower address.
+ (*node)->next->size += (*node)->size;
+
+ (*node)->size = 0UL;
+ (*node)->next->prev = (*node)->prev;
+ (*node)->prev->next = (*node)->next;
+
+ mempool->freeList.len--;
+ node = &mempool->freeList.head;
+ }
+ else if ((*node)->prev != NULL && (*node)->next != NULL && (uintptr_t)*node - (*node)->prev->size == (uintptr_t)(*node)->prev)
+ {
+ // Prev node is at a lower address.
+ (*node)->prev->size += (*node)->size;
+
+ (*node)->size = 0UL;
+ (*node)->next->prev = (*node)->prev;
+ (*node)->prev->next = (*node)->next;
+
+ mempool->freeList.len--;
+ node = &mempool->freeList.head;
+ }
+ else
+ {
+ node = &(*node)->next;
+ }
+ }
+
+ return PRE_DEFRAG_LEN > mempool->freeList.len;
+ }
+ }
+}
+
+void ToggleMemPoolAutoDefrag(MemPool *const mempool)
+{
+ if (mempool == NULL) return;
+ else mempool->freeList.autoDefrag ^= true;
+}
+
+//----------------------------------------------------------------------------------
+// Module Functions Definition - Object Pool
+//----------------------------------------------------------------------------------
+union ObjInfo {
+ uint8_t *const byte;
+ size_t *const size;
+};
+
+ObjPool CreateObjPool(const size_t objsize, const size_t len)
+{
+ ObjPool objpool = { 0 };
+
+ if ((len == 0UL) || (objsize == 0UL)) return objpool;
+ else
+ {
+ objpool.objSize = __AlignSize(objsize, sizeof(size_t));
+ objpool.stack.size = objpool.freeBlocks = len;
+ objpool.stack.mem = calloc(objpool.stack.size, objpool.objSize);
+
+ if (objpool.stack.mem == NULL)
+ {
+ objpool.stack.size = 0UL;
+ return objpool;
+ }
+ else
+ {
+ for (size_t i=0; i<objpool.freeBlocks; i++)
+ {
+ union ObjInfo block = { .byte = &objpool.stack.mem[i*objpool.objSize] };
+ *block.size = i + 1;
+ }
+
+ objpool.stack.base = objpool.stack.mem;
+ return objpool;
+ }
+ }
+}
+
+ObjPool CreateObjPoolFromBuffer(void *const buf, const size_t objsize, const size_t len)
+{
+ ObjPool objpool = { 0 };
+
+ // If the object size isn't large enough to align to a size_t, then we can't use it.
+ if ((buf == NULL) || (len == 0UL) || (objsize < sizeof(size_t)) || (objsize*len != __AlignSize(objsize, sizeof(size_t))*len)) return objpool;
+ else
+ {
+ objpool.objSize = __AlignSize(objsize, sizeof(size_t));
+ objpool.stack.size = objpool.freeBlocks = len;
+ objpool.stack.mem = buf;
+
+ for (size_t i=0; i<objpool.freeBlocks; i++)
+ {
+ union ObjInfo block = { .byte = &objpool.stack.mem[i*objpool.objSize] };
+ *block.size = i + 1;
+ }
+
+ objpool.stack.base = objpool.stack.mem;
+ return objpool;
+ }
+}
+
+void DestroyObjPool(ObjPool *const objpool)
+{
+ if ((objpool == NULL) || (objpool->stack.mem == NULL)) return;
+ else
+ {
+ free(objpool->stack.mem);
+ *objpool = (ObjPool){0};
+ }
+}
+
+void *ObjPoolAlloc(ObjPool *const objpool)
+{
+ if (objpool == NULL) return NULL;
+ else
+ {
+ if (objpool->freeBlocks > 0UL)
+ {
+ // For first allocation, head points to the very first index.
+ // Head = &pool[0];
+ // ret = Head == ret = &pool[0];
+ union ObjInfo ret = { .byte = objpool->stack.base };
+ objpool->freeBlocks--;
+
+ // after allocating, we set head to the address of the index that *Head holds.
+ // Head = &pool[*Head * pool.objsize];
+ objpool->stack.base = (objpool->freeBlocks != 0UL)? objpool->stack.mem + (*ret.size*objpool->objSize) : NULL;
+ memset(ret.byte, 0, objpool->objSize);
+ return ret.byte;
+ }
+ else return NULL;
+ }
+}
+
+void ObjPoolFree(ObjPool *const restrict objpool, void *ptr)
+{
+ union ObjInfo p = { .byte = ptr };
+ if ((objpool == NULL) || (ptr == NULL) || (p.byte < objpool->stack.mem) || (p.byte > objpool->stack.mem + objpool->stack.size*objpool->objSize)) return;
+ else
+ {
+ // When we free our pointer, we recycle the pointer space to store the previous index and then we push it as our new head.
+ // *p = index of Head in relation to the buffer;
+ // Head = p;
+ *p.size = (objpool->stack.base != NULL)? (objpool->stack.base - objpool->stack.mem)/objpool->objSize : objpool->stack.size;
+ objpool->stack.base = p.byte;
+ objpool->freeBlocks++;
+ }
+}
+
+void ObjPoolCleanUp(ObjPool *const restrict objpool, void **ptrref)
+{
+ if ((objpool == NULL) || (ptrref == NULL) || (*ptrref == NULL)) return;
+ else
+ {
+ ObjPoolFree(objpool, *ptrref);
+ *ptrref = NULL;
+ }
+}
+
+#endif // RMEM_IMPLEMENTATION