summaryrefslogtreecommitdiffhomepage
path: root/src/rmodels.c
diff options
context:
space:
mode:
authorRay <[email protected]>2022-08-13 22:42:38 +0200
committerRay <[email protected]>2022-08-13 22:42:38 +0200
commitbf2ad9df5fdcaa385b2a7f66fd85632eeebbadaa (patch)
treeaa3bf837fce48ba502db6021fe5b20ef315c17b5 /src/rmodels.c
parent092b6f956e25d1f3b7082a468916f42660b5268d (diff)
downloadraylib-bf2ad9df5fdcaa385b2a7f66fd85632eeebbadaa.tar.gz
raylib-bf2ad9df5fdcaa385b2a7f66fd85632eeebbadaa.zip
P A I N
Diffstat (limited to 'src/rmodels.c')
-rw-r--r--src/rmodels.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/rmodels.c b/src/rmodels.c
index 1a226e1b..ee8b2117 100644
--- a/src/rmodels.c
+++ b/src/rmodels.c
@@ -555,7 +555,7 @@ void DrawSphere(Vector3 centerPos, float radius, Color color)
// Draw sphere with extended parameters
void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
{
- //int numVertex = (rings + 2)*slices*6;
+ int numVertex = (rings + 2)*slices*6;
rlCheckRenderBatchLimit(numVertex);
rlPushMatrix();
@@ -598,7 +598,7 @@ void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color
// Draw sphere wires
void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)
{
- //int numVertex = (rings + 2)*slices*6;
+ int numVertex = (rings + 2)*slices*6;
rlCheckRenderBatchLimit(numVertex);
rlPushMatrix();
@@ -645,7 +645,7 @@ void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float h
{
if (sides < 3) sides = 3;
- //int numVertex = sides*6;
+ int numVertex = sides*6;
rlCheckRenderBatchLimit(numVertex);
rlPushMatrix();
@@ -704,7 +704,7 @@ void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float e
{
if (sides < 3) sides = 3;
- //int numVertex = sides*6;
+ int numVertex = sides*6;
rlCheckRenderBatchLimit(numVertex);
Vector3 direction = { endPos.x - startPos.x, endPos.y - startPos.y, endPos.z - startPos.z };
@@ -763,7 +763,7 @@ void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, fl
{
if (sides < 3) sides = 3;
- //int numVertex = sides*8;
+ int numVertex = sides*8;
rlCheckRenderBatchLimit(numVertex);
rlPushMatrix();
@@ -797,7 +797,7 @@ void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, fl
{
if (sides < 3) sides = 3;
- //int numVertex = sides*6;
+ int numVertex = sides*6;
rlCheckRenderBatchLimit(numVertex);
Vector3 direction = { endPos.x - startPos.x, endPos.y - startPos.y, endPos.z - startPos.z };