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authorRay <[email protected]>2022-05-30 20:30:16 +0200
committerRay <[email protected]>2022-05-30 20:30:16 +0200
commitd0318aac4a7fada53bf3cf5be6d2128db7cff5c3 (patch)
tree867d8f7e5a9e80f8686b90034323a3d1ffe01e36 /src/rmodels.c
parent8294e04749a14522816ed816d2c86e482a86fccc (diff)
downloadraylib-d0318aac4a7fada53bf3cf5be6d2128db7cff5c3.tar.gz
raylib-d0318aac4a7fada53bf3cf5be6d2128db7cff5c3.zip
REVIEWED: `DrawBillboardPro()` #2494
Diffstat (limited to 'src/rmodels.c')
-rw-r--r--src/rmodels.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rmodels.c b/src/rmodels.c
index d02b0473..ce93ee1c 100644
--- a/src/rmodels.c
+++ b/src/rmodels.c
@@ -3335,7 +3335,7 @@ void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector
void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)
{
// NOTE: Billboard size will maintain source rectangle aspect ratio, size will represent billboard width
- Vector2 sizeRatio = { size.y, size.x*(float)source.height/source.width };
+ Vector2 sizeRatio = { size.x*(float)source.height/source.width, size.y };
Matrix matView = MatrixLookAt(camera.position, camera.target, camera.up);