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authorRay <[email protected]>2018-02-04 12:51:24 +0100
committerGitHub <[email protected]>2018-02-04 12:51:24 +0100
commitd50e291e8639de5cfb222bffc431f0f76151d48a (patch)
tree9637c6d00738ecc75195bd754bc9bc6daad642d2 /src/shader_distortion.h
parent8380c488be90ed0c29a6446b490bfaca6574436e (diff)
parent6dc2f979ccbb4ec6f8166805b5f4f6377efbce70 (diff)
downloadraylib-d50e291e8639de5cfb222bffc431f0f76151d48a.tar.gz
raylib-d50e291e8639de5cfb222bffc431f0f76151d48a.zip
Merge pull request #458 from raysan5/develop
Integrate develop branch into master
Diffstat (limited to 'src/shader_distortion.h')
-rw-r--r--src/shader_distortion.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_distortion.h b/src/shader_distortion.h
index 7a2c994b..3b37c630 100644
--- a/src/shader_distortion.h
+++ b/src/shader_distortion.h
@@ -1,6 +1,6 @@
// Vertex shader definition to embed, no external file required
-static const char vDistortionShaderStr[] =
+static const char distortionVShaderStr[] =
#if defined(GRAPHICS_API_OPENGL_21)
"#version 120 \n"
#elif defined(GRAPHICS_API_OPENGL_ES2)
@@ -29,7 +29,7 @@ static const char vDistortionShaderStr[] =
"} \n";
// Fragment shader definition to embed, no external file required
-static const char fDistortionShaderStr[] =
+static const char distortionFShaderStr[] =
#if defined(GRAPHICS_API_OPENGL_21)
"#version 120 \n"
#elif defined(GRAPHICS_API_OPENGL_ES2)