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authorGianni Alessandroni <[email protected]>2021-05-10 20:16:12 +0200
committerGitHub <[email protected]>2021-05-10 20:16:12 +0200
commit4ab28fffb42bc3104bca48166ea4d7712450852d (patch)
tree3906b43c451cca94bf15a74acd0656ebe960db8c /src/shell.html
parente39e45824db79623fa4c7b55a606ca79fc27659e (diff)
downloadraylib-4ab28fffb42bc3104bca48166ea4d7712450852d.tar.gz
raylib-4ab28fffb42bc3104bca48166ea4d7712450852d.zip
Added smooth pixel-perfect camera example + Small typo fix in examples_template.c (#1760)
* Typo fix Changed "bsasic" to "basic" in the comments. * Added pixel-perfect camera example Added pixel-perfect camera example, both the .c file and the cover .png image. The example works with any resolution you want, as long as the ratio stays the same (ex. 16:9, 4:3) ecc. * Fixed Typecasts Fixed compiler errors (implicit conversions) * Precomputed rectangles, time-based movement and whitespace fix Moved the source and destination rectangles for the renderTexture into their own variables, modified the animation to be time-based instead of frame-based, fixed the bug with whitespaces. * Fixed spacing and added more consistency with sinf() and cosf() * Fixed *= operator spacing
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