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| author | raysan5 <[email protected]> | 2020-03-30 21:34:45 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2020-03-30 21:34:45 +0200 |
| commit | 8da6307456a7176688eb3e2c8eb1fc47562a677f (patch) | |
| tree | a10064272892fab297aa58e78ad81a6cfdd7ccd3 /src/shell.html | |
| parent | e469f4ebf7407b53397c28c79414bccee29ceaf4 (diff) | |
| download | raylib-8da6307456a7176688eb3e2c8eb1fc47562a677f.tar.gz raylib-8da6307456a7176688eb3e2c8eb1fc47562a677f.zip | |
Get icons back on shell.html
It seems there is some related issue on emscripten side... but I'll keep the icons here despite not displayed properly for the moment.
Diffstat (limited to 'src/shell.html')
| -rw-r--r-- | src/shell.html | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/shell.html b/src/shell.html index 92556f83..507b35ac 100644 --- a/src/shell.html +++ b/src/shell.html @@ -173,8 +173,8 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB <div class="emscripten" id="status">Downloading...</div> <span id='controls'> - <span><input type="button" value="FULLSCREEN" onclick="Module.requestFullscreen(false, false)"></span> - <span><input type="button" id="btn-audio" value="AUDIO OFF" onclick="toggleAudio()"></span> + <span><input type="button" value="🖵 FULLSCREEN" onclick="Module.requestFullscreen(false, false)"></span> + <span><input type="button" id="btn-audio" value="🔇 SUSPEND" onclick="toggleAudio()"></span> </span> <div class="emscripten"> @@ -305,7 +305,7 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB construct(target, args) { const result = new target(...args); audioContexList.push(result); - if (result.state == "suspended") audioBtn.value = "AUDIO ON"; + if (result.state == "suspended") audioBtn.value = "🔈 RESUME"; return result; } }); @@ -318,8 +318,8 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB else if (ctx.state == "running") ctx.suspend(); }); - if (resumed) audioBtn.value = "AUDIO OFF"; - else audioBtn.value = "AUDIO ON"; + if (resumed) audioBtn.value = "🔇 SUSPEND"; + else audioBtn.value = "🔈 RESUME"; } </script> {{{ SCRIPT }}} |
