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| author | raysan5 <[email protected]> | 2019-12-04 17:59:17 +0100 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2019-12-04 17:59:17 +0100 |
| commit | 08adb4b8c3085641a7e316f1489a4111dbc9d5c0 (patch) | |
| tree | 54e56296caca00929a432614df0909cf6268aac3 /src/text.c | |
| parent | 3d936061c8a39e4918399a805aac6b33ed97310a (diff) | |
| download | raylib-08adb4b8c3085641a7e316f1489a4111dbc9d5c0.tar.gz raylib-08adb4b8c3085641a7e316f1489a4111dbc9d5c0.zip | |
Check and testing timming #865
Diffstat (limited to 'src/text.c')
| -rw-r--r-- | src/text.c | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -759,7 +759,7 @@ void UnloadFont(Font font) // NOTE: Uses default font void DrawFPS(int posX, int posY) { - // NOTE: We are rendering fps every second for better viewing on high framerates + // NOTE: We are rendering fps every certain time for better viewing on high framerates static int fps = 0; static int counter = 0; @@ -773,6 +773,8 @@ void DrawFPS(int posX, int posY) counter = 0; } + // TODO: Find a better way to calculate FPS, maybe calculate the mean of multiple measures? + // NOTE: We have rounding errors every frame, so it oscillates a lot DrawText(TextFormat("%2i FPS", fps), posX, posY, 20, LIME); } |
