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| author | Ray <[email protected]> | 2018-09-06 16:56:21 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2018-09-06 16:56:21 +0200 |
| commit | dfb8837c466ea89ccdfa27b9c92700128d826353 (patch) | |
| tree | 28f64fbc860a71ec4cabff8d8975bae4c1d72bea /src/text.c | |
| parent | 1fcb3c0317e694a72ed4b6ed6601839cbf674809 (diff) | |
| download | raylib-dfb8837c466ea89ccdfa27b9c92700128d826353.tar.gz raylib-dfb8837c466ea89ccdfa27b9c92700128d826353.zip | |
Support aliased font texture generation
Useful for bitmaps pixelated fonts where anti-aliasing is not desired!
Change also enables additional font generation mechanisms in a future (cleartype, hinting...).
Diffstat (limited to 'src/text.c')
| -rw-r--r-- | src/text.c | 23 |
1 files changed, 18 insertions, 5 deletions
@@ -283,7 +283,7 @@ Font LoadFont(const char *fileName) { font.baseSize = DEFAULT_TTF_FONTSIZE; font.charsCount = DEFAULT_TTF_NUMCHARS; - font.chars = LoadFontData(fileName, font.baseSize, NULL, font.charsCount, false); + font.chars = LoadFontData(fileName, font.baseSize, NULL, font.charsCount, FONT_DEFAULT); Image atlas = GenImageFontAtlas(font.chars, font.charsCount, font.baseSize, 4, 0); font.texture = LoadTextureFromImage(atlas); UnloadImage(atlas); @@ -319,8 +319,8 @@ Font LoadFontEx(const char *fileName, int fontSize, int charsCount, int *fontCha font.baseSize = fontSize; font.charsCount = (charsCount > 0) ? charsCount : 95; - font.chars = LoadFontData(fileName, font.baseSize, fontChars, font.charsCount, false); - Image atlas = GenImageFontAtlas(font.chars, font.charsCount, font.baseSize, 0, 0); + font.chars = LoadFontData(fileName, font.baseSize, fontChars, font.charsCount, FONT_DEFAULT); + Image atlas = GenImageFontAtlas(font.chars, font.charsCount, font.baseSize, 2, 0); font.texture = LoadTextureFromImage(atlas); UnloadImage(atlas); @@ -329,7 +329,7 @@ Font LoadFontEx(const char *fileName, int fontSize, int charsCount, int *fontCha // Load font data for further use // NOTE: Requires TTF font and can generate SDF data -CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, bool sdf) +CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, int type) { // NOTE: Using some SDF generation default values, // trades off precision with ability to handle *smaller* sizes @@ -337,6 +337,8 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c #define SDF_ON_EDGE_VALUE 128 #define SDF_PIXEL_DIST_SCALE 64.0f + #define BITMAP_ALPHA_THRESHOLD 80 + // In case no chars count provided, default to 95 charsCount = (charsCount > 0) ? charsCount : 95; @@ -390,9 +392,20 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c // stbtt_GetCodepointBitmapBox() -- how big the bitmap must be // stbtt_MakeCodepointBitmap() -- renders into bitmap you provide - if (!sdf) chars[i].data = stbtt_GetCodepointBitmap(&fontInfo, scaleFactor, scaleFactor, ch, &chw, &chh, &chars[i].offsetX, &chars[i].offsetY); + if (type != FONT_SDF) chars[i].data = stbtt_GetCodepointBitmap(&fontInfo, scaleFactor, scaleFactor, ch, &chw, &chh, &chars[i].offsetX, &chars[i].offsetY); else if (ch != 32) chars[i].data = stbtt_GetCodepointSDF(&fontInfo, scaleFactor, ch, SDF_CHAR_PADDING, SDF_ON_EDGE_VALUE, SDF_PIXEL_DIST_SCALE, &chw, &chh, &chars[i].offsetX, &chars[i].offsetY); + if (type == FONT_BITMAP) + { + // Aliased bitmap (black & white) font generation, avoiding anti-aliasing + // NOTE: For optimum results, bitmap font should be generated at base pixel size + for (int p = 0; p < chw*chh; p++) + { + if (chars[i].data[p] < BITMAP_ALPHA_THRESHOLD) chars[i].data[p] = 0; + else chars[i].data[p] = 255; + } + } + chars[i].rec.width = (float)chw; chars[i].rec.height = (float)chh; chars[i].offsetY += (int)((float)ascent*scaleFactor); |
