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authorRay <[email protected]>2016-10-17 00:03:38 +0200
committerRay <[email protected]>2016-10-17 00:03:38 +0200
commit8f60996b6482246cb8f66d0ba8f6aa1604e6dd01 (patch)
tree2b155d2e0e5bd5277199e61409284c4dc2cbfeb8 /src/textures.c
parent1c05017548ea21dd1a44c31e9fc80b8700891f11 (diff)
downloadraylib-8f60996b6482246cb8f66d0ba8f6aa1604e6dd01.tar.gz
raylib-8f60996b6482246cb8f66d0ba8f6aa1604e6dd01.zip
Corrected some warnings
Diffstat (limited to 'src/textures.c')
-rw-r--r--src/textures.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/textures.c b/src/textures.c
index fd5bdd80..323c0a8a 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -1118,7 +1118,7 @@ Image ImageText(const char *text, int fontSize, Color color)
if (fontSize < defaultFontSize) fontSize = defaultFontSize;
int spacing = fontSize/defaultFontSize;
- Image imText = ImageTextEx(GetDefaultFont(), text, fontSize, spacing, color);
+ Image imText = ImageTextEx(GetDefaultFont(), text, (float)fontSize, spacing, color);
return imText;
}
@@ -1183,7 +1183,7 @@ Image ImageTextEx(SpriteFont font, const char *text, float fontSize, int spacing
void ImageDrawText(Image *dst, Vector2 position, const char *text, int fontSize, Color color)
{
// NOTE: For default font, sapcing is set to desired font size / default font size (10)
- ImageDrawTextEx(dst, position, GetDefaultFont(), text, fontSize, fontSize/10, color);
+ ImageDrawTextEx(dst, position, GetDefaultFont(), text, (float)fontSize, fontSize/10, color);
}
// Draw text (custom sprite font) within an image (destination)
@@ -1317,7 +1317,7 @@ void ImageColorContrast(Image *image, float contrast)
if (contrast < -100) contrast = -100;
if (contrast > 100) contrast = 100;
- contrast = (100.0 + contrast)/100.0;
+ contrast = (100.0f + contrast)/100.0f;
contrast *= contrast;
Color *pixels = GetImageData(*image);
@@ -1326,7 +1326,7 @@ void ImageColorContrast(Image *image, float contrast)
{
for (int x = 0; x < image->width; x++)
{
- float pR = (float)pixels[y*image->width + x].r/255.0;
+ float pR = (float)pixels[y*image->width + x].r/255.0f;
pR -= 0.5;
pR *= contrast;
pR += 0.5;
@@ -1334,7 +1334,7 @@ void ImageColorContrast(Image *image, float contrast)
if (pR < 0) pR = 0;
if (pR > 255) pR = 255;
- float pG = (float)pixels[y*image->width + x].g/255.0;
+ float pG = (float)pixels[y*image->width + x].g/255.0f;
pG -= 0.5;
pG *= contrast;
pG += 0.5;
@@ -1342,7 +1342,7 @@ void ImageColorContrast(Image *image, float contrast)
if (pG < 0) pG = 0;
if (pG > 255) pG = 255;
- float pB = (float)pixels[y*image->width + x].b/255.0;
+ float pB = (float)pixels[y*image->width + x].b/255.0f;
pB -= 0.5;
pB *= contrast;
pB += 0.5;