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authoruser <email>2017-12-14 11:40:08 +0100
committeruser <email>2017-12-14 11:40:08 +0100
commit08fc886afd88907516dc7519ac7542fa30e5f369 (patch)
treee1ed8a717291e2c19b3d1e4379eab47e8824c61e /src/textures.c
parent2388cbc3cd73ab228a4d60f05becd51035c703ea (diff)
downloadraylib-08fc886afd88907516dc7519ac7542fa30e5f369.tar.gz
raylib-08fc886afd88907516dc7519ac7542fa30e5f369.zip
added proper define checks for png-save if it's disabled
Diffstat (limited to 'src/textures.c')
-rw-r--r--src/textures.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/textures.c b/src/textures.c
index 6bd306f4..55749118 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -554,7 +554,7 @@ void UpdateTexture(Texture2D texture, const void *pixels)
// Save image to a PNG file
void SaveImageAs(const char* fileName, Image image)
{
-#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
+#if (defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)) && defined(SUPPORT_SAVE_PNG)
unsigned char* imgData = (unsigned char*)GetImageData(image); // this works since Color is just a container for the RGBA values
SavePNG(fileName, imgData, image.width, image.height, 4);
free(imgData);