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| author | raysan5 <[email protected]> | 2021-04-01 20:24:33 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2021-04-01 20:24:33 +0200 |
| commit | aed0fee2cadc64e136717c0c7b3a1e57225738dc (patch) | |
| tree | d02aaf13b4f5bc18186d13a16cc977bf9cc9c663 /src/textures.c | |
| parent | b4975619ed51a2f9ae2aa8ca1e6e4bfb716620c7 (diff) | |
| download | raylib-aed0fee2cadc64e136717c0c7b3a1e57225738dc.tar.gz raylib-aed0fee2cadc64e136717c0c7b3a1e57225738dc.zip | |
Remove trailing spaces
Diffstat (limited to 'src/textures.c')
| -rw-r--r-- | src/textures.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/textures.c b/src/textures.c index ec97757e..9e7d1fb7 100644 --- a/src/textures.c +++ b/src/textures.c @@ -3511,12 +3511,12 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, } // Draw textured polygon, defined by vertex and texturecoordinates -// NOTE: Polygon center must have straight line path to all points +// NOTE: Polygon center must have straight line path to all points // without crossing perimeter, points must be in anticlockwise order void DrawTexturePoly(Texture2D texture, Vector2 center, Vector2 *points, Vector2 *texcoords, int pointsCount, Color tint) { rlCheckRenderBatchLimit((pointsCount - 1)*4); - + rlSetTexture(texture.id); // Texturing is only supported on QUADs |
