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authorraysan5 <[email protected]>2021-04-02 14:29:33 +0200
committerraysan5 <[email protected]>2021-04-02 14:29:33 +0200
commitccdf7ff335795a7828bf53faedb8f7d5be8c47cf (patch)
treed8fc5d604c82658971fe97819889c0643c3359d5 /src/textures.c
parent67dda62867c2b2c078abece05557eb3485a6bee7 (diff)
downloadraylib-ccdf7ff335795a7828bf53faedb8f7d5be8c47cf.tar.gz
raylib-ccdf7ff335795a7828bf53faedb8f7d5be8c47cf.zip
REDESIGN: Move GenTexture*() functions to PBR example #721
Removed functions from rlgl module.
Diffstat (limited to 'src/textures.c')
-rw-r--r--src/textures.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/textures.c b/src/textures.c
index 9e7d1fb7..bb4a8ed2 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -2852,8 +2852,8 @@ RenderTexture2D LoadRenderTexture(int width, int height)
target.depth.mipmaps = 1;
// Attach color texture and depth renderbuffer/texture to FBO
- rlFramebufferAttach(target.id, target.texture.id, RL_ATTACHMENT_COLOR_CHANNEL0, RL_ATTACHMENT_TEXTURE2D);
- rlFramebufferAttach(target.id, target.depth.id, RL_ATTACHMENT_DEPTH, RL_ATTACHMENT_RENDERBUFFER);
+ rlFramebufferAttach(target.id, target.texture.id, RL_ATTACHMENT_COLOR_CHANNEL0, RL_ATTACHMENT_TEXTURE2D, 0);
+ rlFramebufferAttach(target.id, target.depth.id, RL_ATTACHMENT_DEPTH, RL_ATTACHMENT_RENDERBUFFER, 0);
// Check if fbo is complete with attachments (valid)
if (rlFramebufferComplete(target.id)) TRACELOG(LOG_INFO, "FBO: [ID %i] Framebuffer object created successfully", target.id);