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| author | raysan5 <[email protected]> | 2021-07-29 21:57:50 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2021-07-29 21:57:50 +0200 |
| commit | 8b7f43f89b88c75f7353fe85f7cb6465ad6be7b5 (patch) | |
| tree | 2b3be572cedb63e66a51a83d42e6708bd354195b /src/utils.c | |
| parent | 58e9a0894f65a50004e637f7db72bd12da809cd9 (diff) | |
| download | raylib-8b7f43f89b88c75f7353fe85f7cb6465ad6be7b5.tar.gz raylib-8b7f43f89b88c75f7353fe85f7cb6465ad6be7b5.zip | |
WARNING: BREAKING CHANGE: rlgl complete decoupling from raylib -WIP-
rlgl has been redesigned to avoid any dependency to `raylib` or `raymath`, all functions using some of those libs have been reviewed.
- REMOVED: `Texture2D`, `Shader` structs dependency
- REMOVED: `Vector3`, `Matrix` structs dependency
- REMOVED: raymath functions dependency, all required math is implemented in rlgl
- ADDED: `rlMatrix` custom rlgl type
- ADDED: `utils.c`: `rlMatrixFromMatrix()` and `rlMatrixToMatrix()` for a safe conversion between raylib<->rlgl matrix types
- ADDED: `rl` prefix to all `rlgl` structs
- Other small tweaks here and there
Diffstat (limited to 'src/utils.c')
| -rw-r--r-- | src/utils.c | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/utils.c b/src/utils.c index dbf4b3bb..4cb09594 100644 --- a/src/utils.c +++ b/src/utils.c @@ -99,6 +99,29 @@ static int android_close(void *cookie); //---------------------------------------------------------------------------------- // Module Functions Definition - Utilities //---------------------------------------------------------------------------------- +rlMatrix rlMatrixFromMatrix(Matrix mat) +{ + rlMatrix result = { + mat.m0, mat.m4, mat.m8, mat.m12, // Matrix first row (4 comat.mponents) + mat.m1, mat.m5, mat.m9, mat.m13, // Matrix second row (4 comat.mponents) + mat.m2, mat.m6, mat.m10, mat.m14, // Matrix third row (4 comat.mponents) + mat.m3, mat.m7, mat.m11, mat.m15, // Matrix fourth row (4 comat.mponents) + }; + + return result; +} + +Matrix rlMatrixToMatrix(rlMatrix mat) +{ + Matrix result = { + mat.m0, mat.m4, mat.m8, mat.m12, // Matrix first row (4 comat.mponents) + mat.m1, mat.m5, mat.m9, mat.m13, // Matrix second row (4 comat.mponents) + mat.m2, mat.m6, mat.m10, mat.m14, // Matrix third row (4 comat.mponents) + mat.m3, mat.m7, mat.m11, mat.m15, // Matrix fourth row (4 comat.mponents) + }; + + return result; +} // Set the current threshold (minimum) log level void SetTraceLogLevel(int logType) { logTypeLevel = logType; } |
