summaryrefslogtreecommitdiffhomepage
path: root/src
diff options
context:
space:
mode:
authorraysan5 <[email protected]>2016-10-31 20:39:30 +0100
committerraysan5 <[email protected]>2016-10-31 20:39:30 +0100
commit3393fda384479b237519c70a1cedeb0e5dad369c (patch)
tree0e40f82dc38b8a5f022bfc7428898839ec69c532 /src
parent673dcf94364d37f3d52285ac27c88707ae567872 (diff)
downloadraylib-3393fda384479b237519c70a1cedeb0e5dad369c.tar.gz
raylib-3393fda384479b237519c70a1cedeb0e5dad369c.zip
Improve TTF loading
Diffstat (limited to 'src')
-rw-r--r--src/text.c46
1 files changed, 21 insertions, 25 deletions
diff --git a/src/text.c b/src/text.c
index 7707db7c..f56f588e 100644
--- a/src/text.c
+++ b/src/text.c
@@ -4,7 +4,7 @@
*
* Basic functions to load SpriteFonts and draw Text
*
-* Copyright (c) 2014 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -30,7 +30,7 @@
#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
#include <stdio.h> // Required for: FILE, fopen(), fclose(), fscanf(), feof(), rewind(), fgets()
-#include "utils.h" // Required for: GetExtension()
+#include "utils.h" // Required for: GetExtension(), GetNextPOT()
// Following libs are used on LoadTTF()
//#define STBTT_STATIC
@@ -72,9 +72,7 @@ static SpriteFont defaultFont; // Default font provided by raylib
static SpriteFont LoadImageFont(Image image, Color key, int firstChar); // Load a Image font file (XNA style)
static SpriteFont LoadRBMF(const char *fileName); // Load a rBMF font file (raylib BitMap Font)
static SpriteFont LoadBMFont(const char *fileName); // Load a BMFont file (AngelCode font file)
-
-// Generate a sprite font image from TTF data
-static SpriteFont LoadTTF(const char *fileName, int fontSize, int firstChar, int numChars);
+static SpriteFont LoadTTF(const char *fileName, int fontSize, int numChars, int *fontChars); // Load spritefont from TTF data
extern void LoadDefaultFont(void);
extern void UnloadDefaultFont(void);
@@ -255,7 +253,7 @@ SpriteFont LoadSpriteFont(const char *fileName)
// Check file extension
if (strcmp(GetExtension(fileName),"rbmf") == 0) spriteFont = LoadRBMF(fileName);
- else if (strcmp(GetExtension(fileName),"ttf") == 0) spriteFont = LoadTTF(fileName, DEFAULT_TTF_FONTSIZE, FONT_FIRST_CHAR, DEFAULT_TTF_NUMCHARS);
+ else if (strcmp(GetExtension(fileName),"ttf") == 0) spriteFont = LoadSpriteFontTTF(fileName, DEFAULT_TTF_FONTSIZE, 0, NULL);
else if (strcmp(GetExtension(fileName),"fnt") == 0) spriteFont = LoadBMFont(fileName);
else
{
@@ -283,21 +281,17 @@ SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int numChars, i
if (strcmp(GetExtension(fileName),"ttf") == 0)
{
- int firstChar = 0;
- int totalChars = 0;
-
if ((fontChars == NULL) || (numChars == 0))
{
- firstChar = 32; // Default first character: SPACE[32]
- totalChars = 95; // Default charset [32..126]
- }
- else
- {
- firstChar = fontChars[0];
- totalChars = numChars;
+ int totalChars = 95; // Default charset [32..126]
+
+ int *defaultFontChars = (int *)malloc(totalChars*sizeof(int));
+
+ for (int i = 0; i < totalChars; i++) defaultFontChars[i] = i + 32; // Default first character: SPACE[32]
+
+ spriteFont = LoadTTF(fileName, fontSize, totalChars, defaultFontChars);
}
-
- spriteFont = LoadTTF(fileName, fontSize, firstChar, totalChars);
+ else spriteFont = LoadTTF(fileName, fontSize, numChars, fontChars);
}
if (spriteFont.texture.id == 0)
@@ -325,7 +319,6 @@ void UnloadSpriteFont(SpriteFont spriteFont)
}
}
-
// Draw text (using default font)
// NOTE: fontSize work like in any drawing program but if fontSize is lower than font-base-size, then font-base-size is used
// NOTE: chars spacing is proportional to fontSize
@@ -549,8 +542,8 @@ static SpriteFont LoadImageFont(Image image, Color key, int firstChar)
int x = 0;
int y = 0;
- // Default number of characters expected supported
- #define MAX_FONTCHARS 128
+ // Default number of characters supported
+ #define MAX_FONTCHARS 256
// We allocate a temporal arrays for chars data measures,
// once we get the actual number of chars, we copy data to a sized arrays
@@ -923,7 +916,7 @@ static SpriteFont LoadBMFont(const char *fileName)
// Generate a sprite font from TTF file data (font size required)
// TODO: Review texture packing method and generation (use oversampling)
-static SpriteFont LoadTTF(const char *fileName, int fontSize, int firstChar, int numChars)
+static SpriteFont LoadTTF(const char *fileName, int fontSize, int numChars, int *fontChars)
{
// NOTE: Font texture size is predicted (being as much conservative as possible)
// Predictive method consist of supposing same number of chars by line-column (sqrtf)
@@ -947,10 +940,13 @@ static SpriteFont LoadTTF(const char *fileName, int fontSize, int firstChar, int
}
fread(ttfBuffer, 1, 1<<25, ttfFile);
+
+ if (fontChars[0] != 32) TraceLog(WARNING, "TTF spritefont loading: first character is not SPACE(32) character");
// NOTE: Using stb_truetype crappy packing method, no guarante the font fits the image...
- // TODO: Replace this function by a proper packing method and support random chars order
- int result = stbtt_BakeFontBitmap(ttfBuffer, 0, fontSize, dataBitmap, textureSize, textureSize, firstChar, numChars, charData);
+ // TODO: Replace this function by a proper packing method and support random chars order,
+ // we already receive a list (fontChars) with the ordered expected characters
+ int result = stbtt_BakeFontBitmap(ttfBuffer, 0, fontSize, dataBitmap, textureSize, textureSize, fontChars[0], numChars, charData);
//if (result > 0) TraceLog(INFO, "TTF spritefont loading: first unused row of generated bitmap: %i", result);
if (result < 0) TraceLog(WARNING, "TTF spritefont loading: Not all the characters fit in the font");
@@ -991,7 +987,7 @@ static SpriteFont LoadTTF(const char *fileName, int fontSize, int firstChar, int
for (int i = 0; i < font.numChars; i++)
{
- font.charValues[i] = i + firstChar;
+ font.charValues[i] = fontChars[i];
font.charRecs[i].x = (int)charData[i].x0;
font.charRecs[i].y = (int)charData[i].y0;