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authorPiotr WierciƄski <[email protected]>2022-07-27 17:31:52 +0200
committerGitHub <[email protected]>2022-07-27 17:31:52 +0200
commit024a803665077b05ae7846b4e4a8ce8c70a306e4 (patch)
tree1f30da15625c59d4d2e840778844069455207b11 /src
parent5a2f25cc7c7ab7d4600bdc565b9f1da2d9211b4c (diff)
downloadraylib-024a803665077b05ae7846b4e4a8ce8c70a306e4.tar.gz
raylib-024a803665077b05ae7846b4e4a8ce8c70a306e4.zip
rtextures: Improve numerical stability of float multiplication (#2596)
Dimensions of Rectangle should be casted to int before multiplication, otherwise there is a risk for underallocation/overallocation of memory.
Diffstat (limited to 'src')
-rw-r--r--src/rtextures.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rtextures.c b/src/rtextures.c
index 6eb77b7d..39a7a5c0 100644
--- a/src/rtextures.c
+++ b/src/rtextures.c
@@ -875,7 +875,7 @@ Image ImageFromImage(Image image, Rectangle rec)
result.width = (int)rec.width;
result.height = (int)rec.height;
- result.data = RL_CALLOC((int)(rec.width*rec.height)*bytesPerPixel, 1);
+ result.data = RL_CALLOC((int)rec.width*(int)rec.height*bytesPerPixel, 1);
result.format = image.format;
result.mipmaps = 1;