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authorRay <[email protected]>2021-12-10 11:41:45 +0100
committerRay <[email protected]>2021-12-10 11:41:45 +0100
commit20f4d8c147993b85b1ad1fc1f0b069aca0339544 (patch)
treef9c814a9081636caf117d1533ee16acf57e0e315 /src
parent77871025739498d5e0837c7807e8da70511c255f (diff)
downloadraylib-20f4d8c147993b85b1ad1fc1f0b069aca0339544.tar.gz
raylib-20f4d8c147993b85b1ad1fc1f0b069aca0339544.zip
Reviewed typo
Diffstat (limited to 'src')
-rw-r--r--src/raymath.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/raymath.h b/src/raymath.h
index 352c29e5..97149625 100644
--- a/src/raymath.h
+++ b/src/raymath.h
@@ -99,8 +99,7 @@
// Types and Structures Definition
//----------------------------------------------------------------------------------
#if !defined(RL_VECTOR2_TYPE)
-//
-type
+// Vector2 type
typedef struct Vector2 {
float x;
float y;
@@ -534,10 +533,12 @@ RMAPI float Vector3Distance(Vector3 v1, Vector3 v2)
// Calculate angle between two vectors
RMAPI float Vector3Angle(Vector3 v1, Vector3 v2)
{
+ float result = 0.0f;
+
Vector3 cross = { v1.y*v2.z - v1.z*v2.y, v1.z*v2.x - v1.x*v2.z, v1.x*v2.y - v1.y*v2.x };
float len = sqrtf(cross.x*cross.x + cross.y*cross.y + cross.z*cross.z);
float dot = (v1.x*v2.x + v1.y*v2.y + v1.z*v2.z);
- float result = atan2f(len, dot);
+ result = atan2f(len, dot);
return result;
}