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authorAhmad Fatoum <[email protected]>2017-12-11 11:13:34 +0100
committerAhmad Fatoum <[email protected]>2017-12-11 11:15:14 +0100
commit4a7840b75297e2a2ea3ddf5ef6b2e0c9b9d5d057 (patch)
treed092d84e345a9463e8126962f23ecd30862248a7 /src
parentd24b89bb0ec8abe7243963bdbca96cb254c27256 (diff)
downloadraylib-4a7840b75297e2a2ea3ddf5ef6b2e0c9b9d5d057.tar.gz
raylib-4a7840b75297e2a2ea3ddf5ef6b2e0c9b9d5d057.zip
Remove Meson build system
Less maintenance overhead that way, given that make/CMake now also do library versioning.
Diffstat (limited to 'src')
-rw-r--r--src/meson.build22
1 files changed, 0 insertions, 22 deletions
diff --git a/src/meson.build b/src/meson.build
deleted file mode 100644
index 12385fc9..00000000
--- a/src/meson.build
+++ /dev/null
@@ -1,22 +0,0 @@
-install_headers('raylib.h')
-
-source_c = [
- 'audio.c',
- 'core.c',
- 'models.c',
- 'rlgl.c',
- 'shapes.c',
- 'text.c',
- 'textures.c',
- 'utils.c',
- 'external/stb_vorbis.c',
-]
-
-# use 'meson --default-library=static builddir' to build as static, if no builddir yet exists
-# use 'mesonconf -Ddefault_library=static builddir' to change the type
-raylib = library('raylib',
- source_c,
- dependencies : [ glfw_dep, gl_dep, openal_dep, m_dep, x11_dep],
- install : true,
- version : '1.8.0')
-