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authorraysan5 <[email protected]>2020-06-15 12:06:41 +0200
committerraysan5 <[email protected]>2020-06-15 12:06:41 +0200
commit589d606000a61aaf9d7f14089a83a2bb30c3e714 (patch)
treedd3dc140893a86d974b6680b94f15c8de3862020 /src
parent32c0a7a135658443d646821ac93ed72c26bb14c2 (diff)
downloadraylib-589d606000a61aaf9d7f14089a83a2bb30c3e714.tar.gz
raylib-589d606000a61aaf9d7f14089a83a2bb30c3e714.zip
REDESIGNED: ImageDraw(), optimized #1218
After multiple tests and lot of redesign, current implementation is the fastest one. It also considers several fast-paths for maximum speed!
Diffstat (limited to 'src')
-rw-r--r--src/textures.c278
1 files changed, 56 insertions, 222 deletions
diff --git a/src/textures.c b/src/textures.c
index 033c9578..ea2f33f1 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -2524,146 +2524,26 @@ void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color
if (dst->format >= COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image drawing not supported for compressed formats");
else
{
- // Despite all my efforts for optimization, original implementation is faster...
- // I left here other implementations for future reference
-#define IMAGEDRAW_METHOD02
-#if defined(IMAGEDRAW_METHOD01)
- // Security checks to avoid size and rectangle issues (out of bounds)
- // Check that srcRec is inside src image
- if (srcRec.x < 0) srcRec.x = 0;
- if (srcRec.y < 0) srcRec.y = 0;
-
- if ((srcRec.x + srcRec.width) > src.width)srcRec.width = src.width - srcRec.x;
- if ((srcRec.y + srcRec.height) > src.height) srcRec.height = src.height - srcRec.y;
-
- Image srcMod = ImageCopy(src); // Make a copy of source image to work with it
-
- // Crop source image to desired source rectangle (if required)
- if ((src.width != (int)srcRec.width) && (src.height != (int)srcRec.height))
- {
- ImageCrop(&srcMod, srcRec);
- }
-
- // Scale source image in case destination rec size is different than source rec size
- if (((int)dstRec.width != (int)srcRec.width) || ((int)dstRec.height != (int)srcRec.height))
- {
- ImageResize(&srcMod, (int)dstRec.width, (int)dstRec.height);
- }
-
- // Check that dstRec is inside dst image
- // Allow negative position within destination with cropping
- if (dstRec.x < 0)
- {
- ImageCrop(&srcMod, (Rectangle) { -dstRec.x, 0, dstRec.width + dstRec.x, dstRec.height });
- dstRec.width = dstRec.width + dstRec.x;
- dstRec.x = 0;
- }
-
- if ((dstRec.x + dstRec.width) > dst->width)
- {
- ImageCrop(&srcMod, (Rectangle) { 0, 0, dst->width - dstRec.x, dstRec.height });
- dstRec.width = dst->width - dstRec.x;
- }
-
- if (dstRec.y < 0)
- {
- ImageCrop(&srcMod, (Rectangle) { 0, -dstRec.y, dstRec.width, dstRec.height + dstRec.y });
- dstRec.height = dstRec.height + dstRec.y;
- dstRec.y = 0;
- }
-
- if ((dstRec.y + dstRec.height) > dst->height)
- {
- ImageCrop(&srcMod, (Rectangle) { 0, 0, dstRec.width, dst->height - dstRec.y });
- dstRec.height = dst->height - dstRec.y;
- }
-
- // Get image data as Color pixels array to work with it
- Color *dstPixels = GetImageData(*dst);
- Color *srcPixels = GetImageData(srcMod);
-
- UnloadImage(srcMod); // Source copy not required any more
-
- Vector4 fsrc, fdst, fout; // Normalized pixel data (ready for operation)
- Vector4 ftint = ColorNormalize(tint); // Normalized color tint
-
- // Blit pixels, copy source image into destination
- for (int j = (int)dstRec.y; j < (int)(dstRec.y + dstRec.height); j++)
- {
- for (int i = (int)dstRec.x; i < (int)(dstRec.x + dstRec.width); i++)
- {
- // Alpha blending (https://en.wikipedia.org/wiki/Alpha_compositing)
-
- fdst = ColorNormalize(dstPixels[j*(int)dst->width + i]);
- fsrc = ColorNormalize(srcPixels[(j - (int)dstRec.y)*(int)dstRec.width + (i - (int)dstRec.x)]);
-
- // Apply color tint to source image
- fsrc.x *= ftint.x; fsrc.y *= ftint.y; fsrc.z *= ftint.z; fsrc.w *= ftint.w;
-
- fout.w = fsrc.w + fdst.w*(1.0f - fsrc.w);
-
- if (fout.w <= 0.0f)
- {
- fout.x = 0.0f;
- fout.y = 0.0f;
- fout.z = 0.0f;
- }
- else
- {
- fout.x = (fsrc.x*fsrc.w + fdst.x*fdst.w*(1 - fsrc.w))/fout.w;
- fout.y = (fsrc.y*fsrc.w + fdst.y*fdst.w*(1 - fsrc.w))/fout.w;
- fout.z = (fsrc.z*fsrc.w + fdst.z*fdst.w*(1 - fsrc.w))/fout.w;
- }
-
- dstPixels[j*(int)dst->width + i] = (Color){ (unsigned char)(fout.x*255.0f),
- (unsigned char)(fout.y*255.0f),
- (unsigned char)(fout.z*255.0f),
- (unsigned char)(fout.w*255.0f) };
-
- // TODO: Support other blending options
- }
- }
-
- Image final = {
- .data = dstPixels,
- .width = dst->width,
- .height = dst->height,
- .format = UNCOMPRESSED_R8G8B8A8,
- .mipmaps = 1
- };
-
- // NOTE: dstPixels are free() inside ImageFormat()
- ImageFormat(&final, dst->format);
-
- UnloadImage(*dst);
- *dst = final;
-
- RL_FREE(srcPixels);
-#endif
-#if defined(IMAGEDRAW_METHOD02)
- Image srcMod = ImageCopy(src); // Make a copy of source image to work with it
- ImageFormat(&srcMod, UNCOMPRESSED_R8G8B8A8); // Convert to R8G8B8A8 to help on blending
+ Image srcMod = { 0 }; // Source copy (in case it was required)
+ Image *srcPtr = &src; // Pointer to source image
+ bool useSrcMod = false; // Track source copy required
// Source rectangle out-of-bounds security checks
if (srcRec.x < 0) { srcRec.width -= srcRec.x; srcRec.x = 0; }
if (srcRec.y < 0) { srcRec.height -= srcRec.y; srcRec.y = 0; }
if ((srcRec.x + srcRec.width) > src.width) srcRec.width = src.width - srcRec.x;
if ((srcRec.y + srcRec.height) > src.height) srcRec.height = src.height - srcRec.y;
-
+
// Check if source rectangle needs to be resized to destination rectangle
// In that case, we make a copy of source and we apply all required transform
- if ((srcRec.width != fabs(dstRec.width - dstRec.x)) || (srcRec.height != fabs(dstRec.height - dstRec.y)))
+ if (((int)srcRec.width != (int)dstRec.width) || ((int)srcRec.height != (int)dstRec.height))
{
- ImageCrop(&srcMod, srcRec); // Crop to source rectangle
+ srcMod = ImageFromImage(src, srcRec); // Create image from another image
ImageResize(&srcMod, (int)dstRec.width, (int)dstRec.height); // Resize to destination rectangle
srcRec = (Rectangle){ 0, 0, srcMod.width, srcMod.height };
- }
-
- // Check if destination format is different than source format and no source copy created yet
- if (dst->format != src.format)
- {
- ImageCrop(&srcMod, srcRec); // Crop to source rectangle
- srcRec = (Rectangle){ 0, 0, srcMod.width, srcMod.height };
+
+ srcPtr = &srcMod;
+ useSrcMod = true;
}
// Destination rectangle out-of-bounds security checks
@@ -2673,7 +2553,7 @@ void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color
srcRec.width += dstRec.x;
dstRec.x = 0;
}
- else if ((dstRec.x + srcMod.width) > dst->width) srcRec.width = dst->width - dstRec.x;
+ else if ((dstRec.x + srcPtr->width) > dst->width) srcRec.width = dst->width - dstRec.x;
if (dstRec.y < 0)
{
@@ -2681,113 +2561,67 @@ void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color
srcRec.height += dstRec.y;
dstRec.y = 0;
}
- else if ((dstRec.y + srcMod.height) > dst->height) srcRec.height = dst->height - dstRec.y;
+ else if ((dstRec.y + srcPtr->height) > dst->height) srcRec.height = dst->height - dstRec.y;
if (dst->width < srcRec.width) srcRec.width = dst->width;
if (dst->height < srcRec.height) srcRec.height = dst->height;
+
+ // This blitting method is quite fast! The process followed is:
+ // for every pixel -> [get_src_format/get_dst_format -> blend -> format_to_dst]
+ // Some optimization ideas:
+ // [x] Avoid creating source copy if not required (no resize required)
+ // [x] Optimize ImageResize() for pixel format (alternative: ImageResizeNN())
+ // [x] Optimize ColorAlphaBlend() to avoid processing (alpha = 0) and (alpha = 1)
+ // [x] Optimize ColorAlphaBlend() for faster operations (maybe avoiding divs?)
+ // [x] Consider fast path: no alpha blending required cases (src has no alpha)
+ // [x] Consider fast path: same src/dst format with no alpha -> direct line copy
+ // [-] GetPixelColor(): Return Vector4 instead of Color, easier for ColorAlphaBlend()
+
+ Color colSrc, colDst, blend;
+ bool blendRequired = true;
- #define IMAGEDRAW_NO_IMAGEFORMAT
- #if defined(IMAGEDRAW_NO_BLENDING)
- // This method is very fast but no pixels blending is considered
- int dataSize = GetPixelDataSize(dst->width, dst->height, dst->format);
- int bytesPerPixel = dataSize/(dst->width*dst->height);
-
- // Image blitting src -> destination, line by line
- for (int y = 0; y < (int)srcRec.height; y++)
- {
- memcpy((unsigned char *)dst->data + ((int)dstRec.y*dst->width + (int)dstRec.x + y*dst->width)*bytesPerPixel,
- (unsigned char *)srcMod.data + ((y + (int)srcRec.y)*srcMod.width + (int)srcRec.x)*bytesPerPixel,
- (int)srcRec.width*bytesPerPixel);
- }
- #endif
- #if defined(IMAGEDRAW_IMAGEFORMAT)
- // This method is slower than expected, it seems ImageFormat() to RGBA and back to original format,
- // combined with alpha blending makes it quite slow
-
- // Convert destination to R8G8B8A8 for blending calculation
- int dstFormat = dst->format;
- ImageFormat(dst, UNCOMPRESSED_R8G8B8A8); // Force 4 bytes per pixel with alpha for blending
-
- Vector4 fsrc, fdst, fout; // Normalized pixel data (ready for operation)
- Vector4 ftint = ColorNormalize(tint); // Normalized color tint
- unsigned char srcAlpha = 0;
+ // Fast path: Avoid blend if source has no alpha to blend
+ if ((tint.a == 255) && ((srcPtr->format == UNCOMPRESSED_GRAYSCALE) || (srcPtr->format == UNCOMPRESSED_R8G8B8) || (srcPtr->format == UNCOMPRESSED_R5G6B5))) blendRequired = false;
- for (int y = 0; y < (int)srcRec.height; y++)
- {
- for (int x = 0; x < (int)srcRec.width; x++)
- {
- srcAlpha = ((Color *)srcMod.data)[((y + (int)srcRec.y)*srcMod.width + (int)srcRec.x) + x].a;
-
- if (srcAlpha == 255)
- {
- ((Color *)dst->data)[((int)dstRec.y*dst->width + (int)dstRec.x) + y*(dst->width) + x] = ((Color *)srcMod.data)[((y + (int)srcRec.y)*srcMod.width + (int)srcRec.x) + x];
- }
- else if (srcAlpha > 0)
- {
- // Alpha blending (https://en.wikipedia.org/wiki/Alpha_compositing)
+ int strideDst = GetPixelDataSize(dst->width, 1, dst->format);
+ int bytesPerPixelDst = strideDst/(dst->width);
- fdst = ColorNormalize(((Color *)dst->data)[((int)dstRec.y*dst->width + (int)dstRec.x) + y*(dst->width) + x]);
- fsrc = ColorNormalize(((Color *)srcMod.data)[((y + (int)srcRec.y)*srcMod.width + (int)srcRec.x) + x]);
+ int strideSrc = GetPixelDataSize(srcPtr->width, 1, srcPtr->format);
+ int bytesPerPixelSrc = strideSrc/(srcPtr->width);
- // Apply color tint to source image
- fsrc.x *= ftint.x; fsrc.y *= ftint.y; fsrc.z *= ftint.z; fsrc.w *= ftint.w;
+ unsigned char *pSrcBase = (unsigned char *)srcPtr->data + ((int)srcRec.y*srcPtr->width + (int)srcRec.x)*bytesPerPixelSrc;
+ unsigned char *pDstBase = (unsigned char *)dst->data + ((int)dstRec.y*dst->width + (int)dstRec.x)*bytesPerPixelDst;
- fout.w = fsrc.w + fdst.w*(1.0f - fsrc.w);
+ for (int y = 0; y < (int)srcRec.height; y++)
+ {
+ unsigned char *pSrc = pSrcBase;
+ unsigned char *pDst = pDstBase;
- if (fout.w <= 0.0f)
- {
- fout.x = 0.0f;
- fout.y = 0.0f;
- fout.z = 0.0f;
- }
- else
- {
- fout.x = (fsrc.x*fsrc.w + fdst.x*fdst.w*(1 - fsrc.w))/fout.w;
- fout.y = (fsrc.y*fsrc.w + fdst.y*fdst.w*(1 - fsrc.w))/fout.w;
- fout.z = (fsrc.z*fsrc.w + fdst.z*fdst.w*(1 - fsrc.w))/fout.w;
- }
+ // Fast path: Avoid moving pixel by pixel if no blend required and same format
+ if (!blendRequired && (srcPtr->format == dst->format)) memcpy(pDst, pSrc, srcRec.width*bytesPerPixelSrc);
+ else
+ {
+ for (int x = 0; x < (int)srcRec.width; x++)
+ {
+ colSrc = GetPixelColor(pSrc, srcPtr->format);
+ colDst = GetPixelColor(pDst, dst->format);
+
+ // Fast path: Avoid blend if source has no alpha to blend
+ if (blendRequired) blend = ColorAlphaBlend(colDst, colSrc, tint);
+ else blend = colSrc;
- ((Color *)dst->data)[((int)dstRec.y*dst->width + (int)dstRec.x) + y*(dst->width) + x] = (Color){ (unsigned char)(fout.x*255.0f), (unsigned char)(fout.y*255.0f), (unsigned char)(fout.z*255.0f), (unsigned char)(fout.w*255.0f) };
+ SetPixelColor(pDst, blend, dst->format);
- // TODO: Support other blending options
+ pDst += bytesPerPixelDst;
+ pSrc += bytesPerPixelSrc;
}
}
- }
-
- ImageFormat(dst, dstFormat); // Restore original image format after drawing with blending
- UnloadImage(srcMod); // Unload source modified image
- #endif
- #if defined(IMAGEDRAW_NO_IMAGEFORMAT)
- // This new method is quite fast, it seems it gets the best results!
- // It [formats_src -> blend -> format_dst] per pixel! and it can be further optimized!
- // Some ideas:
- // - Optimize ColorAlphaBlend() to avoid processing (alpha = 0) and (alpha = 1)
- // - Optimize ColorAlphaBlend() for faster operations (maybe avoiding divs?)
- // - GetPixelColor(): Return Vector4 instead of Color, easier for ColorAlphaBlend()
- // - Consider special src/dst format cases when there is no alpha -> [formats_src -> format_dst]
- Color psrc, pdst, blend;
-
- int dataSizeDst = GetPixelDataSize(dst->width, dst->height, dst->format);
- int bytesPerPixelDst = dataSizeDst/(dst->width*dst->height);
-
- int dataSizeSrc = GetPixelDataSize(srcMod.width, srcMod.height, srcMod.format);
- int bytesPerPixelSrc = dataSizeSrc/(srcMod.width*srcMod.height);
-
- for (int y = 0; y < (int)srcRec.height; y++)
- {
- for (int x = 0; x < (int)srcRec.width; x++)
- {
- psrc = GetPixelColor((unsigned char *)srcMod.data + (((y + (int)srcRec.y)*srcMod.width + (int)srcRec.x) + x)*bytesPerPixelSrc, srcMod.format);
- pdst = GetPixelColor((unsigned char *)dst->data + (((int)dstRec.y*dst->width + (int)dstRec.x) + y*(dst->width) + x)*bytesPerPixelDst, dst->format);
- blend = ColorAlphaBlend(pdst, psrc, tint);
-
- ColorWrite((unsigned char *)dst->data + (((int)dstRec.y*dst->width + (int)dstRec.x) + y*(dst->width) + x)*bytesPerPixelDst, blend, dst->format);
- }
+
+ pSrcBase += strideSrc;
+ pDstBase += strideDst;
}
- UnloadImage(srcMod); // Unload source modified image
- #endif
-#endif
+ if (useSrcMod) UnloadImage(srcMod); // Unload source modified image
}
}