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authorAntonis Geralis <[email protected]>2022-02-20 21:12:55 +0200
committerGitHub <[email protected]>2022-02-20 20:12:55 +0100
commit68bad6986dec2469b8222c610b6a94be2092bd0e (patch)
treefba38e090a83a2b6040d246b2f8c05aa4fddb382 /src
parent761669272f57f1dbfc1366ff4450206f549aace9 (diff)
downloadraylib-68bad6986dec2469b8222c610b6a94be2092bd0e.tar.gz
raylib-68bad6986dec2469b8222c610b6a94be2092bd0e.zip
make const (#2348)
* make const * make const
Diffstat (limited to 'src')
-rw-r--r--src/raylib.h2
-rw-r--r--src/rmodels.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 9f4e7caa..b7217bf9 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1426,7 +1426,7 @@ RLAPI void UploadMesh(Mesh *mesh, bool dynamic);
RLAPI void UpdateMeshBuffer(Mesh mesh, int index, void *data, int dataSize, int offset); // Update mesh vertex data in GPU for a specific buffer index
RLAPI void UnloadMesh(Mesh mesh); // Unload mesh data from CPU and GPU
RLAPI void DrawMesh(Mesh mesh, Material material, Matrix transform); // Draw a 3d mesh with material and transform
-RLAPI void DrawMeshInstanced(Mesh mesh, Material material, Matrix *transforms, int instances); // Draw multiple mesh instances with material and different transforms
+RLAPI void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances); // Draw multiple mesh instances with material and different transforms
RLAPI bool ExportMesh(Mesh mesh, const char *fileName); // Export mesh data to file, returns true on success
RLAPI BoundingBox GetMeshBoundingBox(Mesh mesh); // Compute mesh bounding box limits
RLAPI void GenMeshTangents(Mesh *mesh); // Compute mesh tangents
diff --git a/src/rmodels.c b/src/rmodels.c
index 223414cd..4fb6465e 100644
--- a/src/rmodels.c
+++ b/src/rmodels.c
@@ -1404,7 +1404,7 @@ void DrawMesh(Mesh mesh, Material material, Matrix transform)
}
// Draw multiple mesh instances with material and different transforms
-void DrawMeshInstanced(Mesh mesh, Material material, Matrix *transforms, int instances)
+void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
// Instancing required variables