summaryrefslogtreecommitdiffhomepage
path: root/src
diff options
context:
space:
mode:
authorRichard Smith <[email protected]>2021-08-26 16:31:01 +0100
committerGitHub <[email protected]>2021-08-26 17:31:01 +0200
commitcac856119c23898579fc237703a8ff3bda207dc6 (patch)
tree4173a3e9162d6e4bddbfe59b6aed7bea117eaff8 /src
parent1286bc076f2f121b5375554c2ff26d2c1c72e0eb (diff)
downloadraylib-cac856119c23898579fc237703a8ff3bda207dc6.tar.gz
raylib-cac856119c23898579fc237703a8ff3bda207dc6.zip
Change GetColor to take unsigned int (#1954)
Diffstat (limited to 'src')
-rw-r--r--src/extras/raygui.h4
-rw-r--r--src/raylib.h2
-rw-r--r--src/textures.c2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/extras/raygui.h b/src/extras/raygui.h
index bb191900..31b7ca77 100644
--- a/src/extras/raygui.h
+++ b/src/extras/raygui.h
@@ -1154,7 +1154,7 @@ static const char *GetDirectoryPath(const char *filePath); // -- GuiLoadStyle()
// raylib functions already implemented in raygui
//-------------------------------------------------------------------------------
-static Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value
+static Color GetColor(unsigned int hexValue); // Returns a Color struct from hexadecimal value
static int ColorToInt(Color color); // Returns hexadecimal value for a Color
static Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec); // Check if point is inside rectangle
@@ -4061,7 +4061,7 @@ static Vector3 ConvertHSVtoRGB(Vector3 hsv)
#if defined(RAYGUI_STANDALONE)
// Returns a Color struct from hexadecimal value
-static Color GetColor(int hexValue)
+static Color GetColor(unsigned int hexValue)
{
Color color;
diff --git a/src/raylib.h b/src/raylib.h
index 7613dd94..fb0be178 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1297,7 +1297,7 @@ RLAPI Vector3 ColorToHSV(Color color); // G
RLAPI Color ColorFromHSV(float hue, float saturation, float value); // Get a Color from HSV values, hue [0..360], saturation/value [0..1]
RLAPI Color ColorAlpha(Color color, float alpha); // Get color with alpha applied, alpha goes from 0.0f to 1.0f
RLAPI Color ColorAlphaBlend(Color dst, Color src, Color tint); // Get src alpha-blended into dst color with tint
-RLAPI Color GetColor(int hexValue); // Get Color structure from hexadecimal value
+RLAPI Color GetColor(unsigned int hexValue); // Get Color structure from hexadecimal value
RLAPI Color GetPixelColor(void *srcPtr, int format); // Get Color from a source pixel pointer of certain format
RLAPI void SetPixelColor(void *dstPtr, Color color, int format); // Set color formatted into destination pixel pointer
RLAPI int GetPixelDataSize(int width, int height, int format); // Get pixel data size in bytes for certain format
diff --git a/src/textures.c b/src/textures.c
index f8b693d6..ff55eedf 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -3711,7 +3711,7 @@ Color ColorAlphaBlend(Color dst, Color src, Color tint)
}
// Get a Color struct from hexadecimal value
-Color GetColor(int hexValue)
+Color GetColor(unsigned int hexValue)
{
Color color;