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| author | Ray <[email protected]> | 2022-06-07 18:46:14 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2022-06-07 18:46:14 +0200 |
| commit | dca23cb3ff7c5a6871a586401cc982f52d70d085 (patch) | |
| tree | a276f383ab963e9d4a664be2dc238f9b03db6bf5 /src | |
| parent | fc86b5c1b4f67f2060135705c32314560e048e85 (diff) | |
| download | raylib-dca23cb3ff7c5a6871a586401cc982f52d70d085.tar.gz raylib-dca23cb3ff7c5a6871a586401cc982f52d70d085.zip | |
RENAMED: `BLEND_ALPHA_PREMUL` to `BLEND_ALPHA_PREMULTIPLY`
Diffstat (limited to 'src')
| -rw-r--r-- | src/raylib.h | 2 | ||||
| -rw-r--r-- | src/rlgl.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/raylib.h b/src/raylib.h index 7b3000c0..b6037eda 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -843,7 +843,7 @@ typedef enum { BLEND_MULTIPLIED, // Blend textures multiplying colors BLEND_ADD_COLORS, // Blend textures adding colors (alternative) BLEND_SUBTRACT_COLORS, // Blend textures subtracting colors (alternative) - BLEND_ALPHA_PREMUL, // Blend premultiplied textures considering alpha + BLEND_ALPHA_PREMULTIPLY, // Blend premultiplied textures considering alpha BLEND_CUSTOM // Blend textures using custom src/dst factors (use rlSetBlendMode()) } BlendMode; @@ -433,7 +433,7 @@ typedef enum { RL_BLEND_MULTIPLIED, // Blend textures multiplying colors RL_BLEND_ADD_COLORS, // Blend textures adding colors (alternative) RL_BLEND_SUBTRACT_COLORS, // Blend textures subtracting colors (alternative) - RL_BLEND_ALPHA_PREMUL, // Blend premultiplied textures considering alpha + RL_BLEND_ALPHA_PREMULTIPLY, // Blend premultiplied textures considering alpha RL_BLEND_CUSTOM // Blend textures using custom src/dst factors (use rlSetBlendFactors()) } rlBlendMode; @@ -1783,7 +1783,7 @@ void rlSetBlendMode(int mode) case RL_BLEND_MULTIPLIED: glBlendFunc(GL_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA); glBlendEquation(GL_FUNC_ADD); break; case RL_BLEND_ADD_COLORS: glBlendFunc(GL_ONE, GL_ONE); glBlendEquation(GL_FUNC_ADD); break; case RL_BLEND_SUBTRACT_COLORS: glBlendFunc(GL_ONE, GL_ONE); glBlendEquation(GL_FUNC_SUBTRACT); break; - case RL_BLEND_ALPHA_PREMUL: glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); glBlendEquation(GL_FUNC_ADD); break; + case RL_BLEND_ALPHA_PREMULTIPLY: glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); glBlendEquation(GL_FUNC_ADD); break; case RL_BLEND_CUSTOM: { // NOTE: Using GL blend src/dst factors and GL equation configured with rlSetBlendFactors() |
