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authorraysan5 <[email protected]>2016-12-27 17:37:35 +0100
committerraysan5 <[email protected]>2016-12-27 17:37:35 +0100
commite7464d5fc376783912da9086a4bf49d2d5759135 (patch)
tree4146e30a8e3c143b4c5ff541e045bc915a8d1d5e /src
parent3c91dc099dcee1457207c15c30da61c1b279c554 (diff)
downloadraylib-e7464d5fc376783912da9086a4bf49d2d5759135.tar.gz
raylib-e7464d5fc376783912da9086a4bf49d2d5759135.zip
Review some formatting and naming
- Renamed WritePNG() to SavePNG() for consistency with other file loading functions - Renamed WriteBitmap() to SaveBMP() for consistency with other file loading functions - Redesigned SaveBMP() to use stb_image_write
Diffstat (limited to 'src')
-rw-r--r--src/audio.c18
-rw-r--r--src/core.c5
-rw-r--r--src/rlgl.c8
-rw-r--r--src/text.c6
-rw-r--r--src/utils.c60
-rw-r--r--src/utils.h8
6 files changed, 32 insertions, 73 deletions
diff --git a/src/audio.c b/src/audio.c
index 3a4ca3df..944d1b9d 100644
--- a/src/audio.c
+++ b/src/audio.c
@@ -985,7 +985,7 @@ static Wave LoadWAV(const char *fileName)
char chunkID[4];
int chunkSize;
char format[4];
- } WavRiffHeader;
+ } WAVRiffHeader;
typedef struct {
char subChunkID[4];
@@ -996,16 +996,16 @@ static Wave LoadWAV(const char *fileName)
int byteRate;
short blockAlign;
short bitsPerSample;
- } WavFormat;
+ } WAVFormat;
typedef struct {
char subChunkID[4];
int subChunkSize;
- } WavData;
+ } WAVData;
- WavRiffHeader wavRiffHeader;
- WavFormat wavFormat;
- WavData wavData;
+ WAVRiffHeader wavRiffHeader;
+ WAVFormat wavFormat;
+ WAVData wavData;
Wave wave = { 0 };
FILE *wavFile;
@@ -1020,7 +1020,7 @@ static Wave LoadWAV(const char *fileName)
else
{
// Read in the first chunk into the struct
- fread(&wavRiffHeader, sizeof(WavRiffHeader), 1, wavFile);
+ fread(&wavRiffHeader, sizeof(WAVRiffHeader), 1, wavFile);
// Check for RIFF and WAVE tags
if (strncmp(wavRiffHeader.chunkID, "RIFF", 4) ||
@@ -1031,7 +1031,7 @@ static Wave LoadWAV(const char *fileName)
else
{
// Read in the 2nd chunk for the wave info
- fread(&wavFormat, sizeof(WavFormat), 1, wavFile);
+ fread(&wavFormat, sizeof(WAVFormat), 1, wavFile);
// Check for fmt tag
if ((wavFormat.subChunkID[0] != 'f') || (wavFormat.subChunkID[1] != 'm') ||
@@ -1045,7 +1045,7 @@ static Wave LoadWAV(const char *fileName)
if (wavFormat.subChunkSize > 16) fseek(wavFile, sizeof(short), SEEK_CUR);
// Read in the the last byte of data before the sound file
- fread(&wavData, sizeof(WavData), 1, wavFile);
+ fread(&wavData, sizeof(WAVData), 1, wavFile);
// Check for data tag
if ((wavData.subChunkID[0] != 'd') || (wavData.subChunkID[1] != 'a') ||
diff --git a/src/core.c b/src/core.c
index a210df56..147010f5 100644
--- a/src/core.c
+++ b/src/core.c
@@ -2139,7 +2139,7 @@ static void TakeScreenshot(void)
sprintf(buffer, "screenshot%03i.png", shotNum);
// Save image as PNG
- WritePNG(buffer, imgData, renderWidth, renderHeight, 4);
+ SavePNG(buffer, imgData, renderWidth, renderHeight, 4);
free(imgData);
@@ -2818,7 +2818,8 @@ static void InitMouse(void)
// if too much time passes between reads, queue gets full and new events override older ones...
static void *MouseThread(void *arg)
{
- const unsigned char XSIGN = 1<<4, YSIGN = 1<<5;
+ const unsigned char XSIGN = (1 << 4);
+ const unsigned char YSIGN = (1 << 5);
typedef struct {
char buttons;
diff --git a/src/rlgl.c b/src/rlgl.c
index ae28d9b6..cb1ac709 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -192,7 +192,7 @@
//----------------------------------------------------------------------------------
// Dynamic vertex buffers (position + texcoords + colors + indices arrays)
-typedef struct {
+typedef struct DynamicBuffer {
int vCounter; // vertex position counter to process (and draw) from full buffer
int tcCounter; // vertex texcoord counter to process (and draw) from full buffer
int cCounter; // vertex color counter to process (and draw) from full buffer
@@ -211,7 +211,7 @@ typedef struct {
// Draw call type
// NOTE: Used to track required draw-calls, organized by texture
-typedef struct {
+typedef struct DrawCall {
int vertexCount;
GLuint vaoId;
GLuint textureId;
@@ -226,7 +226,7 @@ typedef struct {
} DrawCall;
// Head-Mounted-Display device parameters
-typedef struct {
+typedef struct VrDeviceInfo {
int hResolution; // HMD horizontal resolution in pixels
int vResolution; // HMD vertical resolution in pixels
float hScreenSize; // HMD horizontal size in meters
@@ -240,7 +240,7 @@ typedef struct {
} VrDeviceInfo;
// VR Stereo rendering configuration for simulator
-typedef struct {
+typedef struct VrStereoConfig {
RenderTexture2D stereoFbo; // VR stereo rendering framebuffer
Shader distortionShader; // VR stereo rendering distortion shader
//Rectangle eyesViewport[2]; // VR stereo rendering eyes viewports
diff --git a/src/text.c b/src/text.c
index f97b581d..74d5940b 100644
--- a/src/text.c
+++ b/src/text.c
@@ -53,7 +53,7 @@
#define MAX_FORMATTEXT_LENGTH 64
#define MAX_SUBTEXT_LENGTH 64
-#define BIT_CHECK(a,b) ((a) & (1<<(b)))
+#define BIT_CHECK(a,b) ((a) & (1 << (b)))
//----------------------------------------------------------------------------------
// Types and Structures Definition
@@ -948,7 +948,7 @@ static SpriteFont LoadTTF(const char *fileName, int fontSize, int numChars, int
return font;
}
- fread(ttfBuffer, 1, 1<<25, ttfFile);
+ fread(ttfBuffer, 1, 1 << 25, ttfFile);
if (fontChars[0] != 32) TraceLog(WARNING, "TTF spritefont loading: first character is not SPACE(32) character");
@@ -983,7 +983,7 @@ static SpriteFont LoadTTF(const char *fileName, int fontSize, int numChars, int
font.texture = LoadTextureFromImage(image);
- //WritePNG("generated_ttf_image.png", (unsigned char *)image.data, image.width, image.height, 2);
+ //SavePNG("generated_ttf_image.png", (unsigned char *)image.data, image.width, image.height, 2);
UnloadImage(image); // Unloads dataGrayAlpha
diff --git a/src/utils.c b/src/utils.c
index 8fedcaad..711ffab3 100644
--- a/src/utils.c
+++ b/src/utils.c
@@ -42,13 +42,16 @@
#include <stdlib.h> // Required for: malloc(), free()
#include <stdio.h> // Required for: fopen(), fclose(), fputc(), fwrite(), printf(), fprintf(), funopen()
#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
-//#include <string.h> // Required for: strlen(), strrchr(), strcmp()
+#include <string.h> // Required for: strlen(), strrchr(), strcmp()
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
#define STB_IMAGE_WRITE_IMPLEMENTATION
- #include "external/stb_image_write.h" // Required for: stbi_write_png()
+ #include "external/stb_image_write.h" // Required for: stbi_write_bmp(), stbi_write_png()
#endif
+#define RRES_IMPLEMENTATION
+#include "rres.h"
+
#define DO_NOT_TRACE_DEBUG_MSGS // Avoid DEBUG messages tracing
//----------------------------------------------------------------------------------
@@ -73,59 +76,14 @@ static int android_close(void *cookie);
//----------------------------------------------------------------------------------
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
-// Creates a bitmap (BMP) file from an array of pixel data
-// NOTE: This function is not explicitly available to raylib users
-void WriteBitmap(const char *fileName, unsigned char *imgData, int width, int height)
+// Creates a BMP image file from an array of pixel data
+void SaveBMP(const char *fileName, unsigned char *imgData, int width, int height, int compSize)
{
- int filesize = 54 + 3*width*height;
-
- unsigned char bmpFileHeader[14] = {'B','M', 0,0,0,0, 0,0, 0,0, 54,0,0,0}; // Standard BMP file header
- unsigned char bmpInfoHeader[40] = {40,0,0,0, 0,0,0,0, 0,0,0,0, 1,0, 24,0}; // Standard BMP info header
-
- bmpFileHeader[2] = (unsigned char)(filesize);
- bmpFileHeader[3] = (unsigned char)(filesize>>8);
- bmpFileHeader[4] = (unsigned char)(filesize>>16);
- bmpFileHeader[5] = (unsigned char)(filesize>>24);
-
- bmpInfoHeader[4] = (unsigned char)(width);
- bmpInfoHeader[5] = (unsigned char)(width>>8);
- bmpInfoHeader[6] = (unsigned char)(width>>16);
- bmpInfoHeader[7] = (unsigned char)(width>>24);
- bmpInfoHeader[8] = (unsigned char)(height);
- bmpInfoHeader[9] = (unsigned char)(height>>8);
- bmpInfoHeader[10] = (unsigned char)(height>>16);
- bmpInfoHeader[11] = (unsigned char)(height>>24);
-
- FILE *bmpFile = fopen(fileName, "wb"); // Define a pointer to bitmap file and open it in write-binary mode
-
- if (bmpFile == NULL)
- {
- TraceLog(WARNING, "[%s] BMP file could not be created", fileName);
- }
- else
- {
- // NOTE: fwrite parameters are: data pointer, size in bytes of each element to be written, number of elements, file-to-write pointer
- fwrite(bmpFileHeader, sizeof(unsigned char), 14, bmpFile); // Write BMP file header data
- fwrite(bmpInfoHeader, sizeof(unsigned char), 40, bmpFile); // Write BMP info header data
-
- // Write pixel data to file
- for (int y = 0; y < height ; y++)
- {
- for (int x = 0; x < width; x++)
- {
- fputc(imgData[(x*4)+2 + (y*width*4)], bmpFile);
- fputc(imgData[(x*4)+1 + (y*width*4)], bmpFile);
- fputc(imgData[(x*4) + (y*width*4)], bmpFile);
- }
- }
- }
-
- fclose(bmpFile); // Close bitmap file
+ stbi_write_bmp(fileName, width, height, compSize, imgData);
}
// Creates a PNG image file from an array of pixel data
-// NOTE: Uses stb_image_write
-void WritePNG(const char *fileName, unsigned char *imgData, int width, int height, int compSize)
+void SavePNG(const char *fileName, unsigned char *imgData, int width, int height, int compSize)
{
stbi_write_png(fileName, width, height, compSize, imgData, width*compSize);
}
diff --git a/src/utils.h b/src/utils.h
index 045b0692..e0db51fe 100644
--- a/src/utils.h
+++ b/src/utils.h
@@ -31,6 +31,8 @@
#include <android/asset_manager.h> // Required for: AAssetManager
#endif
+#include "rres.h"
+
//----------------------------------------------------------------------------------
// Some basic Defines
//----------------------------------------------------------------------------------
@@ -66,11 +68,9 @@ extern "C" { // Prevents name mangling of functions
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
-unsigned char *DecompressData(const unsigned char *data, unsigned long compSize, int uncompSize);
-
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
-void WriteBitmap(const char *fileName, unsigned char *imgData, int width, int height);
-void WritePNG(const char *fileName, unsigned char *imgData, int width, int height, int compSize);
+void SaveBMP(const char *fileName, unsigned char *imgData, int width, int height, int compSize);
+void SavePNG(const char *fileName, unsigned char *imgData, int width, int height, int compSize);
#endif
void TraceLog(int msgType, const char *text, ...); // Outputs a trace log message