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| author | Ray <[email protected]> | 2022-04-24 12:19:41 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2022-04-24 12:19:41 +0200 |
| commit | f798ee2bc19af1e82705dc21d56e15fca320120c (patch) | |
| tree | a6b25799b1a693d21573cb7a231969fcd5f8ead2 /src | |
| parent | ccfac59c60f292685cd4785233f1ac972bc74142 (diff) | |
| download | raylib-f798ee2bc19af1e82705dc21d56e15fca320120c.tar.gz raylib-f798ee2bc19af1e82705dc21d56e15fca320120c.zip | |
Update rlgl.h
Diffstat (limited to 'src')
| -rw-r--r-- | src/rlgl.h | 15 |
1 files changed, 6 insertions, 9 deletions
@@ -927,13 +927,10 @@ typedef struct rlglData { int glBlendDstFactor; // Blending destination factor int glBlendEquation; // Blending equation - int framebufferWidth; // Default framebuffer width - int framebufferHeight; // Default framebuffer height - - int viewportX; // Current opengl viewport offset x - int viewportY; // Current opengl viewport offset y - int viewportWidth; // Current opengl viewport width - int viewportHeight; // Current opengl viewport height + int viewportX; // Current viewport offset x + int viewportY; // Current viewport offset y + int framebufferWidth; // Current viewport width (framebuffer) + int framebufferHeight; // Current viewport height (framebuffer) } State; // Renderer state struct { @@ -1239,8 +1236,8 @@ void rlViewport(int x, int y, int width, int height) { RLGL.State.viewportX = x; RLGL.State.viewportY = y; - RLGL.State.viewportWidth = width; - RLGL.State.viewportHeight = height; + RLGL.State.framebufferWidth = width; + RLGL.State.framebufferHeight = height; glViewport(x, y, width, height); } |
