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authorRay San <[email protected]>2017-10-04 12:51:53 +0200
committerRay San <[email protected]>2017-10-04 12:51:53 +0200
commit9000fc28a3286f0af189a4e25f5e6e13568cab4d (patch)
treefbe18adce9082d0e14111d60fd7c0f69ef49d4c6 /templates/android_project/Makefile
parent412c52499a4288b0b1f1b0626229ebc5ce2b5c27 (diff)
downloadraylib-9000fc28a3286f0af189a4e25f5e6e13568cab4d.tar.gz
raylib-9000fc28a3286f0af189a4e25f5e6e13568cab4d.zip
Keep working on Android shared libs...
Diffstat (limited to 'templates/android_project/Makefile')
-rw-r--r--templates/android_project/Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/templates/android_project/Makefile b/templates/android_project/Makefile
index 72bf635c..930069ec 100644
--- a/templates/android_project/Makefile
+++ b/templates/android_project/Makefile
@@ -33,8 +33,8 @@ PROJECT_DIR = ./
LIBRARY_NAME = raylib_game
# define libtype for raylib and OpenAL Soft: STATIC (.a) or SHARED (.so/.dll)
-RAYLIB_LIBTYPE ?= STATIC
-OPENAL_LIBTYPE ?= STATIC
+RAYLIB_LIBTYPE ?= SHARED
+OPENAL_LIBTYPE ?= SHARED
# add shared libs to APK if required
ifeq ($(RAYLIB_LIBTYPE),SHARED)