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| author | victorfisac <[email protected]> | 2017-03-06 09:40:04 +0100 |
|---|---|---|
| committer | victorfisac <[email protected]> | 2017-03-06 09:40:04 +0100 |
| commit | 9261c3b8dc03d093bff5246a18ad9310ae8eaeb3 (patch) | |
| tree | af87165723ac563ee1a7e1c605c7a4df821d74ea /templates/basic_game/basic_game.c | |
| parent | e8630c78d069a1cba50b1a78108663ebc19e5b9b (diff) | |
| parent | b734802743f2089c8d649b27aea48ab71fa653b3 (diff) | |
| download | raylib-9261c3b8dc03d093bff5246a18ad9310ae8eaeb3.tar.gz raylib-9261c3b8dc03d093bff5246a18ad9310ae8eaeb3.zip | |
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'templates/basic_game/basic_game.c')
| -rw-r--r-- | templates/basic_game/basic_game.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/templates/basic_game/basic_game.c b/templates/basic_game/basic_game.c index 990552c8..57e7b222 100644 --- a/templates/basic_game/basic_game.c +++ b/templates/basic_game/basic_game.c @@ -8,7 +8,7 @@ * This game has been created using raylib v1.2 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected]) +* Copyright (c) 2014 Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -28,17 +28,17 @@ int main() //-------------------------------------------------------------------------------------- const int screenWidth = 800; const int screenHeight = 450; - const char windowTitle[30] = "<game name goes here>"; - - GameScreen currentScreen = LOGO; + const char windowTitle[30] = "<game name goes here>"; InitWindow(screenWidth, screenHeight, windowTitle); - + + GameScreen currentScreen = LOGO; + // TODO: Initialize all required variables and load all required data here! - int framesCounter = 0; // Used to count frames - - SetTargetFPS(60); + int framesCounter = 0; // Useful to count frames + + SetTargetFPS(60); // Set desired framerate (frames-per-second) //-------------------------------------------------------------------------------------- // Main game loop @@ -149,4 +149,4 @@ int main() //-------------------------------------------------------------------------------------- return 0; -}
\ No newline at end of file +} |
