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authorraysan5 <[email protected]>2018-07-21 17:19:44 +0200
committerraysan5 <[email protected]>2018-07-21 17:19:44 +0200
commit74a0814a8f57fe2c234dc47ed76273df61850f26 (patch)
treee3df2f58c2bbeea3c59f857351c096179d63c870 /templates
parent08f2725c8bf2c09321356cf7649c4e6c6b2e52e4 (diff)
downloadraylib-74a0814a8f57fe2c234dc47ed76273df61850f26.tar.gz
raylib-74a0814a8f57fe2c234dc47ed76273df61850f26.zip
Review formatting
Diffstat (limited to 'templates')
-rw-r--r--templates/advance_game/Makefile12
-rw-r--r--templates/simple_game/Makefile12
-rw-r--r--templates/standard_game/Makefile12
3 files changed, 18 insertions, 18 deletions
diff --git a/templates/advance_game/Makefile b/templates/advance_game/Makefile
index e2bf2c8e..e1e089cb 100644
--- a/templates/advance_game/Makefile
+++ b/templates/advance_game/Makefile
@@ -25,20 +25,20 @@
# Define required raylib variables
# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
-PLATFORM ?= PLATFORM_DESKTOP
-RAYLIB_PATH = ../..
-PROJECT_NAME ?= advance_game
+PLATFORM ?= PLATFORM_DESKTOP
+RAYLIB_PATH = ../..
+PROJECT_NAME ?= advance_game
# Default path for raylib on Raspberry Pi, if installed in different path, update it!
ifeq ($(PLATFORM),PLATFORM_RPI)
- RAYLIB_PATH ?= /home/pi/raylib
+ RAYLIB_PATH ?= /home/pi/raylib
endif
# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
-RAYLIB_LIBTYPE ?= STATIC
+RAYLIB_LIBTYPE ?= STATIC
# Use external GLFW library instead of rglfw module
-USE_EXTERNAL_GLFW ?= FALSE
+USE_EXTERNAL_GLFW ?= FALSE
# Use Wayland display server protocol on Linux desktop
# by default it uses X11 windowing system
diff --git a/templates/simple_game/Makefile b/templates/simple_game/Makefile
index cc7d7f35..e82aa752 100644
--- a/templates/simple_game/Makefile
+++ b/templates/simple_game/Makefile
@@ -25,20 +25,20 @@
# Define required raylib variables
# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
-PLATFORM ?= PLATFORM_DESKTOP
-RAYLIB_PATH ?= ../..
-PROJECT_NAME ?= simple_game
+PLATFORM ?= PLATFORM_DESKTOP
+RAYLIB_PATH ?= ../..
+PROJECT_NAME ?= simple_game
# Default path for raylib on Raspberry Pi, if installed in different path, update it!
ifeq ($(PLATFORM),PLATFORM_RPI)
- RAYLIB_PATH ?= /home/pi/raylib
+ RAYLIB_PATH ?= /home/pi/raylib
endif
# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
-RAYLIB_LIBTYPE ?= STATIC
+RAYLIB_LIBTYPE ?= STATIC
# Use external GLFW library instead of rglfw module
-USE_EXTERNAL_GLFW ?= FALSE
+USE_EXTERNAL_GLFW ?= FALSE
# Use Wayland display server protocol on Linux desktop
# by default it uses X11 windowing system
diff --git a/templates/standard_game/Makefile b/templates/standard_game/Makefile
index 008c6973..d707f7f4 100644
--- a/templates/standard_game/Makefile
+++ b/templates/standard_game/Makefile
@@ -25,20 +25,20 @@
# Define required raylib variables
# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
-PLATFORM ?= PLATFORM_DESKTOP
-RAYLIB_PATH = ../..
-PROJECT_NAME ?= standard_game
+PLATFORM ?= PLATFORM_DESKTOP
+RAYLIB_PATH ?= ../..
+PROJECT_NAME ?= standard_game
# Default path for raylib on Raspberry Pi, if installed in different path, update it!
ifeq ($(PLATFORM),PLATFORM_RPI)
- RAYLIB_PATH ?= /home/pi/raylib
+ RAYLIB_PATH ?= /home/pi/raylib
endif
# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
-RAYLIB_LIBTYPE ?= STATIC
+RAYLIB_LIBTYPE ?= STATIC
# Use external GLFW library instead of rglfw module
-USE_EXTERNAL_GLFW ?= FALSE
+USE_EXTERNAL_GLFW ?= FALSE
# Use Wayland display server protocol on Linux desktop
# by default it uses X11 windowing system