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-rw-r--r--src/raylib.h4
-rw-r--r--src/rlgl.h4
-rw-r--r--src/shapes.c31
3 files changed, 11 insertions, 28 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 430e66db..023d35c7 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -470,7 +470,7 @@ typedef enum {
KEY_X = 88,
KEY_Y = 89,
KEY_Z = 90,
-
+
// Function keys
KEY_SPACE = 32,
KEY_ESCAPE = 256,
@@ -517,7 +517,7 @@ typedef enum {
KEY_BACKSLASH = 92,
KEY_RIGHT_BRACKET = 93,
KEY_GRAVE = 96,
-
+
// Keypad keys
KEY_KP_0 = 320,
KEY_KP_1 = 321,
diff --git a/src/rlgl.h b/src/rlgl.h
index e1b9a98b..8b229e9c 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -435,7 +435,7 @@ void rlglClose(void); // De-inititialize rlgl (buffers
void rlglDraw(void); // Update and draw default internal buffers
int rlGetVersion(void); // Returns current OpenGL version
-bool rlCheckBufferLimit(int type, int vCount); // Check internal buffer overflow for a given number of vertex
+bool rlCheckBufferLimit(int vCount); // Check internal buffer overflow for a given number of vertex
void rlSetDebugMarker(const char *text); // Set debug marker for analysis
void rlLoadExtensions(void *loader); // Load OpenGL extensions
Vector3 rlUnproject(Vector3 source, Matrix proj, Matrix view); // Get world coordinates from screen coordinates
@@ -1738,7 +1738,7 @@ int rlGetVersion(void)
}
// Check internal buffer overflow for a given number of vertex
-bool rlCheckBufferLimit(int type, int vCount)
+bool rlCheckBufferLimit(int vCount)
{
bool overflow = false;
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
diff --git a/src/shapes.c b/src/shapes.c
index 80808526..7a6d1d49 100644
--- a/src/shapes.c
+++ b/src/shapes.c
@@ -186,7 +186,7 @@ void DrawCircle(int centerX, int centerY, float radius, Color color)
// NOTE: Gradient goes from center (color1) to border (color2)
void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2)
{
- if (rlCheckBufferLimit(RL_TRIANGLES, 3*36)) rlglDraw();
+ if (rlCheckBufferLimit(3*36)) rlglDraw();
rlBegin(RL_TRIANGLES);
for (int i = 0; i < 360; i += 10)
@@ -206,7 +206,7 @@ void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Co
void DrawCircleV(Vector2 center, float radius, Color color)
{
#if defined(SUPPORT_QUADS_DRAW_MODE)
- if (rlCheckBufferLimit(RL_QUADS, 4*(36/2))) rlglDraw();
+ if (rlCheckBufferLimit(4*(36/2))) rlglDraw();
rlEnableTexture(GetShapesTexture().id);
@@ -231,7 +231,7 @@ void DrawCircleV(Vector2 center, float radius, Color color)
rlDisableTexture();
#else
- if (rlCheckBufferLimit(RL_TRIANGLES, 3*(36/2))) rlglDraw();
+ if (rlCheckBufferLimit(3*(36/2))) rlglDraw();
rlBegin(RL_TRIANGLES);
for (int i = 0; i < 360; i += 10)
@@ -249,7 +249,7 @@ void DrawCircleV(Vector2 center, float radius, Color color)
// Draw circle outline
void DrawCircleLines(int centerX, int centerY, float radius, Color color)
{
- if (rlCheckBufferLimit(RL_LINES, 2*36)) rlglDraw();
+ if (rlCheckBufferLimit(2*36)) rlglDraw();
rlBegin(RL_LINES);
rlColor4ub(color.r, color.g, color.b, color.a);
@@ -440,7 +440,7 @@ void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color col
{
if (sides < 3) sides = 3;
- if (rlCheckBufferLimit(RL_QUADS, 4*(360/sides))) rlglDraw();
+ if (rlCheckBufferLimit(4*(360/sides))) rlglDraw();
rlPushMatrix();
rlTranslatef(center.x, center.y, 0.0);
@@ -488,24 +488,8 @@ void DrawPolyEx(Vector2 *points, int pointsCount, Color color)
{
if (pointsCount >= 3)
{
- if (rlCheckBufferLimit(RL_QUADS, pointsCount)) rlglDraw();
+ if (rlCheckBufferLimit(pointsCount)) rlglDraw();
-#if defined(SUPPORT_QUADS_DRAW_MODE)
- rlEnableTexture(GetShapesTexture().id);
-
- rlBegin(RL_QUADS);
- rlColor4ub(color.r, color.g, color.b, color.a);
-
- for (int i = 1; i < pointsCount - 1; i++)
- {
- rlVertex2f(points[0].x, points[0].y);
- rlVertex2f(points[i].x, points[i].y);
- rlVertex2f(points[i].x, points[i].y);
- rlVertex2f(points[i + 1].x, points[i + 1].y);
- }
- rlEnd();
- rlDisableTexture();
-#else
rlBegin(RL_TRIANGLES);
rlColor4ub(color.r, color.g, color.b, color.a);
@@ -516,7 +500,6 @@ void DrawPolyEx(Vector2 *points, int pointsCount, Color color)
rlVertex2f(points[i + 1].x, points[i + 1].y);
}
rlEnd();
-#endif
}
}
@@ -525,7 +508,7 @@ void DrawPolyExLines(Vector2 *points, int pointsCount, Color color)
{
if (pointsCount >= 2)
{
- if (rlCheckBufferLimit(RL_LINES, pointsCount)) rlglDraw();
+ if (rlCheckBufferLimit(pointsCount)) rlglDraw();
rlBegin(RL_LINES);
rlColor4ub(color.r, color.g, color.b, color.a);