summaryrefslogtreecommitdiffhomepage
path: root/README.md
diff options
context:
space:
mode:
Diffstat (limited to 'README.md')
-rw-r--r--README.md10
1 files changed, 6 insertions, 4 deletions
diff --git a/README.md b/README.md
index 0be62fda..1c078f52 100644
--- a/README.md
+++ b/README.md
@@ -31,7 +31,7 @@ features
* Audio loading and playing with streaming support (WAV, OGG, FLAC, XM, MOD)
* Multiple platforms support: Windows, Linux, Mac, **Android**, **Raspberry Pi** and **HTML5**
* VR stereo rendering support with configurable HMD device parameters
- * Minimal external dependencies (GLFW3, OpenGL, OpenAL)
+ * Minimal external dependencies (OpenGL, OpenAL)
* Complete bindings to LUA ([raylib-lua](https://github.com/raysan5/raylib-lua)) and Go ([raylib-go](https://github.com/gen2brain/raylib-go))
raylib uses on its core module the outstanding [GLFW3](http://www.glfw.org/) library. The best option I found for
@@ -44,10 +44,12 @@ to accomodate to Android, Raspberry Pi and HTML5.
*On Raspberry Pi, Videocore API and EGL libraries are used for window/context management and raw inputs reading.*
-building
---------
+build and installation
+----------------------
+
+Binary releases for Windows, Linux and macOS are available at the [Github Releases](https://github.com/raysan5/raylib/releases) page.
-For detailed building instructions, check [raylib Wiki](https://github.com/raysan5/raylib/wiki).
+To build raylib yourself, check out the [raylib Wiki](https://github.com/raysan5/raylib/wiki) for detailed instructions.
raylib has been developed using exclusively two tools: