diff options
Diffstat (limited to 'examples/audio/audio_multichannel_sound.c')
| -rw-r--r-- | examples/audio/audio_multichannel_sound.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/audio/audio_multichannel_sound.c b/examples/audio/audio_multichannel_sound.c index b9a76f9d..22368093 100644 --- a/examples/audio/audio_multichannel_sound.c +++ b/examples/audio/audio_multichannel_sound.c @@ -27,7 +27,7 @@ int main(void) Sound fxWav = LoadSound("resources/sound.wav"); // Load WAV audio file Sound fxOgg = LoadSound("resources/target.ogg"); // Load OGG audio file - SetSoundVolume(fxWav, 0.2); + SetSoundVolume(fxWav, 0.2f); SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- |
