diff options
Diffstat (limited to 'examples/audio/audio_multichannel_sound.c')
| -rw-r--r-- | examples/audio/audio_multichannel_sound.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/audio/audio_multichannel_sound.c b/examples/audio/audio_multichannel_sound.c index 22368093..438cff96 100644 --- a/examples/audio/audio_multichannel_sound.c +++ b/examples/audio/audio_multichannel_sound.c @@ -26,7 +26,7 @@ int main(void) Sound fxWav = LoadSound("resources/sound.wav"); // Load WAV audio file Sound fxOgg = LoadSound("resources/target.ogg"); // Load OGG audio file - + SetSoundVolume(fxWav, 0.2f); SetTargetFPS(60); // Set our game to run at 60 frames-per-second @@ -46,7 +46,7 @@ int main(void) BeginDrawing(); ClearBackground(RAYWHITE); - + DrawText("MULTICHANNEL SOUND PLAYING", 20, 20, 20, GRAY); DrawText("Press SPACE to play new ogg instance!", 200, 120, 20, LIGHTGRAY); DrawText("Press ENTER to play new wav instance!", 200, 180, 20, LIGHTGRAY); |
