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-rw-r--r--examples/audio/audio_module_playing.c2
-rw-r--r--examples/audio/audio_sound_loading.c1
2 files changed, 1 insertions, 2 deletions
diff --git a/examples/audio/audio_module_playing.c b/examples/audio/audio_module_playing.c
index 4aebd1e6..4842519a 100644
--- a/examples/audio/audio_module_playing.c
+++ b/examples/audio/audio_module_playing.c
@@ -40,7 +40,7 @@ int main(void)
YELLOW, GREEN, SKYBLUE, PURPLE, BEIGE };
// Creates ome circles for visual effect
- CircleWave circles[MAX_CIRCLES];
+ CircleWave circles[MAX_CIRCLES] = { 0 };
for (int i = MAX_CIRCLES - 1; i >= 0; i--)
{
diff --git a/examples/audio/audio_sound_loading.c b/examples/audio/audio_sound_loading.c
index d208dd9a..4bc9c704 100644
--- a/examples/audio/audio_sound_loading.c
+++ b/examples/audio/audio_sound_loading.c
@@ -46,7 +46,6 @@ int main(void)
ClearBackground(RAYWHITE);
DrawText("Press SPACE to PLAY the WAV sound!", 200, 180, 20, LIGHTGRAY);
-
DrawText("Press ENTER to PLAY the OGG sound!", 200, 220, 20, LIGHTGRAY);
EndDrawing();