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-rw-r--r--examples/core_basic_window.c22
1 files changed, 21 insertions, 1 deletions
diff --git a/examples/core_basic_window.c b/examples/core_basic_window.c
index fb83400a..888f3460 100644
--- a/examples/core_basic_window.c
+++ b/examples/core_basic_window.c
@@ -39,6 +39,11 @@ int main()
// Update
//----------------------------------------------------------------------------------
// TODO: Update your variables here
+ float dx = 600 - 100;
+ float dy = 105 - 405;
+
+ float d = sqrtf(dx*dx + dy*dy);
+ float angle = asinf(dy/d);
//----------------------------------------------------------------------------------
// Draw
@@ -47,7 +52,22 @@ int main()
ClearBackground(RAYWHITE);
- DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
+ //DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
+
+ DrawRectangle(100, 400, 1, 10, BLACK);
+ DrawRectangle(96, 404, 10, 1, BLACK);
+
+ DrawRectangle(600, 100, 1, 10, BLACK);
+ DrawRectangle(596, 104, 10, 1, BLACK);
+
+ DrawLine(100, 405, 600, 105, RED);
+
+ // Draw lines using textures
+ /*
+ DrawTexturePro(GetDefaultTexture(), (Rectangle){ 0, 0, GetDefaultTexture().width, GetDefaultTexture().height },
+ (Rectangle){ 100, 405, (float)GetDefaultTexture().width*d, 1 },
+ (Vector2){ 0, (float)GetDefaultTexture().height/2 }, -RAD2DEG*angle, BLUE);
+ */
EndDrawing();
//----------------------------------------------------------------------------------