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-rw-r--r--examples/core_input_mouse.lua54
1 files changed, 0 insertions, 54 deletions
diff --git a/examples/core_input_mouse.lua b/examples/core_input_mouse.lua
deleted file mode 100644
index 35ca8e73..00000000
--- a/examples/core_input_mouse.lua
+++ /dev/null
@@ -1,54 +0,0 @@
--------------------------------------------------------------------------------------------
---
--- raylib [core] example - Mouse input
---
--- This example has been created using raylib 1.6 (www.raylib.com)
--- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
---
--- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
---
--------------------------------------------------------------------------------------------
-
--- Initialization
--------------------------------------------------------------------------------------------
-local screenWidth = 800
-local screenHeight = 450
-
-InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input")
-
-local ballPosition = Vector2(-100.0, -100.0)
-local ballColor = DARKBLUE
-
-SetTargetFPS(60) -- Set target frames-per-second
------------------------------------------------------------------------------------------
-
--- Main game loop
-while not WindowShouldClose() do -- Detect window close button or ESC key
- -- Update
- ------------------------------------------------------------------------------------
- ballPosition = GetMousePosition()
-
- if (IsMouseButtonPressed(MOUSE.LEFT_BUTTON)) then ballColor = MAROON
- elseif (IsMouseButtonPressed(MOUSE.MIDDLE_BUTTON)) then ballColor = LIME
- elseif (IsMouseButtonPressed(MOUSE.RIGHT_BUTTON)) then ballColor = DARKBLUE
- end
- ------------------------------------------------------------------------------------
-
- -- Draw
- ------------------------------------------------------------------------------------
- BeginDrawing()
-
- ClearBackground(RAYWHITE)
-
- DrawCircleV(ballPosition, 40, ballColor)
-
- DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY)
-
- EndDrawing()
- ------------------------------------------------------------------------------------
-end
-
--- De-Initialization
-----------------------------------------------------------------------------------------
-CloseWindow() -- Close window and OpenGL context
----------------------------------------------------------------------------------------- \ No newline at end of file