diff options
Diffstat (limited to 'examples/core_oculus_rift.c')
| -rw-r--r-- | examples/core_oculus_rift.c | 35 |
1 files changed, 17 insertions, 18 deletions
diff --git a/examples/core_oculus_rift.c b/examples/core_oculus_rift.c index 86517829..734ba8fd 100644 --- a/examples/core_oculus_rift.c +++ b/examples/core_oculus_rift.c @@ -30,11 +30,11 @@ int main() camera.position = (Vector3){ 5.0f, 5.0f, 5.0f }; // Camera position camera.target = (Vector3){ 0.0f, 0.0f, 0.0f }; // Camera looking at point camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; // Camera up vector (rotation towards target) - camera.fovy = 45.0f; // Camera field-of-view Y + camera.fovy = 60.0f; // Camera field-of-view Y Vector3 cubePosition = { 0.0f, 0.0f, 0.0f }; - //SetTargetFPS(90); // Set our game to run at 90 frames-per-second + SetTargetFPS(90); // Set our game to run at 90 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop @@ -43,31 +43,30 @@ int main() // Update //---------------------------------------------------------------------------------- UpdateOculusTracking(); + + if (IsKeyPressed(KEY_SPACE)) ToggleVR(); //---------------------------------------------------------------------------------- // Draw //---------------------------------------------------------------------------------- BeginDrawing(); - + ClearBackground(RAYWHITE); - BeginOculusDrawing(); - - for (int eye = 0; eye < 2; eye++) - { - Begin3dMode(camera); + if (IsOculusReady()) BeginOculusDrawing(); + + Begin3dMode(camera); + + DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED); + DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON); - SetOculusMatrix(eye); - - DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED); - DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON); - - DrawGrid(10, 1.0f); - - End3dMode(); - } + DrawGrid(10, 1.0f); + + End3dMode(); + + if (IsOculusReady()) EndOculusDrawing(); - EndOculusDrawing(); + DrawFPS(10, 10); EndDrawing(); //---------------------------------------------------------------------------------- |
