diff options
Diffstat (limited to 'examples/models/models_obj_loading.c')
| -rw-r--r-- | examples/models/models_obj_loading.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/models/models_obj_loading.c b/examples/models/models_obj_loading.c index 4f89130f..45eb3e98 100644 --- a/examples/models/models_obj_loading.c +++ b/examples/models/models_obj_loading.c @@ -22,11 +22,11 @@ int main() // Define the camera to look into our 3d world Camera camera = { 0 }; - camera.position = (Vector3){ 3.0f, 3.0f, 3.0f }; - camera.target = (Vector3){ 0.0f, 1.5f, 0.0f }; - camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; - camera.fovy = 45.0f; - camera.type = CAMERA_PERSPECTIVE; + camera.position = (Vector3){ 3.0f, 3.0f, 3.0f }; // Camera position + camera.target = (Vector3){ 0.0f, 1.5f, 0.0f }; // Camera looking at point + camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; // Camera up vector (rotation towards target) + camera.fovy = 45.0f; // Camera field-of-view Y + camera.type = CAMERA_PERSPECTIVE; // Camera mode type Model dwarf = LoadModel("resources/model/dwarf.obj"); // Load OBJ model Texture2D texture = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model texture @@ -50,7 +50,7 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); DrawModel(dwarf, position, 2.0f, WHITE); // Draw 3d model with texture @@ -58,7 +58,7 @@ int main() DrawGizmo(position); // Draw gizmo - End3dMode(); + EndMode3D(); DrawText("(c) Dwarf 3D model by David Moreno", screenWidth - 200, screenHeight - 20, 10, GRAY); |
