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-rw-r--r--examples/models/models_orthographic_projection.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/models/models_orthographic_projection.c b/examples/models/models_orthographic_projection.c
index ca9d83c9..8c9b5b1c 100644
--- a/examples/models/models_orthographic_projection.c
+++ b/examples/models/models_orthographic_projection.c
@@ -28,7 +28,7 @@ int main(void)
InitWindow(screenWidth, screenHeight, "raylib [models] example - geometric shapes");
// Define the camera to look into our 3d world
- Camera camera = {{ 0.0f, 10.0f, 10.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, FOVY_PERSPECTIVE, CAMERA_PERSPECTIVE };
+ Camera camera = { { 0.0f, 10.0f, 10.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, FOVY_PERSPECTIVE, CAMERA_PERSPECTIVE };
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------