diff options
Diffstat (limited to 'examples/physac')
| -rw-r--r-- | examples/physac/physics_shatter.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/physac/physics_shatter.c b/examples/physac/physics_shatter.c index 19c3cb6d..8102e162 100644 --- a/examples/physac/physics_shatter.c +++ b/examples/physac/physics_shatter.c @@ -39,8 +39,8 @@ int main() SetPhysicsGravity(0, 0); // Create random polygon physics body to shatter - PhysicsBody body = CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); - + CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); + SetTargetFPS(60); //-------------------------------------------------------------------------------------- @@ -53,7 +53,7 @@ int main() if (needsReset) { // Create random polygon physics body to shatter - body = CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); + CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); } if (IsKeyPressed('R')) // Reset physics input |
