diff options
Diffstat (limited to 'examples/shaders/shaders_model_shader.c')
| -rw-r--r-- | examples/shaders/shaders_model_shader.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/shaders/shaders_model_shader.c b/examples/shaders/shaders_model_shader.c index 6c64f0ef..2717c192 100644 --- a/examples/shaders/shaders_model_shader.c +++ b/examples/shaders/shaders_model_shader.c @@ -50,8 +50,8 @@ int main() // NOTE: Defining 0 (NULL) for vertex shader forces usage of internal default vertex shader Shader shader = LoadShader(0, FormatText("resources/shaders/glsl%i/grayscale.fs", GLSL_VERSION)); - model.material.shader = shader; // Set shader effect to 3d model - model.material.maps[MAP_DIFFUSE].texture = texture; // Bind texture to model + model.materials[0].shader = shader; // Set shader effect to 3d model + model.materials[0].maps[MAP_DIFFUSE].texture = texture; // Bind texture to model Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position |
