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-rw-r--r--examples/textures/textures_sprite_explosion.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/textures/textures_sprite_explosion.c b/examples/textures/textures_sprite_explosion.c
index 52ac2606..900ec966 100644
--- a/examples/textures/textures_sprite_explosion.c
+++ b/examples/textures/textures_sprite_explosion.c
@@ -30,7 +30,7 @@ int main(void)
// Load explosion texture
Texture2D explosion = LoadTexture("resources/explosion.png");
-
+
// Init variables for animation
int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height