diff options
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/Makefile | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/examples/Makefile b/examples/Makefile index 6bcbdb08..88ec0091 100644 --- a/examples/Makefile +++ b/examples/Makefile @@ -293,7 +293,7 @@ LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) # resource file contains windows executable icon and properties - LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data + LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data # -Wl,--subsystem,windows hides the console window ifeq ($(BUILD_MODE), RELEASE) LDFLAGS += -Wl,--subsystem,windows @@ -350,7 +350,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),OSX) # Libraries for OSX 10.9 desktop compiling # NOTE: Required packages: libopenal-dev libegl1-mesa-dev - LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo + LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo endif ifeq ($(PLATFORM_OS),BSD) # Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling @@ -423,7 +423,7 @@ SHAPES = \ shapes/shapes_draw_ring \ shapes/shapes_draw_circle_sector \ shapes/shapes_draw_rectangle_rounded - + TEXTURES = \ textures/textures_logo_raylib \ textures/textures_mouse_painting \ @@ -444,7 +444,7 @@ TEXTURES = \ textures/textures_bunnymark \ textures/textures_blend_modes \ textures/textures_draw_tiled - + TEXT = \ text/text_raylib_fonts \ text/text_font_spritefont \ @@ -456,7 +456,7 @@ TEXT = \ text/text_writing_anim \ text/text_rectangle_bounds \ text/text_unicode - + MODELS = \ models/models_animation \ models/models_billboard \ @@ -474,7 +474,7 @@ MODELS = \ models/models_yaw_pitch_roll \ models/models_heightmap \ models/models_waving_cubes - + SHADERS = \ shaders/shaders_model_shader \ shaders/shaders_shapes_textures \ @@ -493,14 +493,14 @@ SHADERS = \ shaders/shaders_rlgl_mesh_instanced \ shaders/shaders_multi_sample2d \ shaders/shaders_rlgl_mesh_instanced - + AUDIO = \ audio/audio_module_playing \ audio/audio_music_stream \ audio/audio_raw_stream \ audio/audio_sound_loading \ audio/audio_multichannel_sound - + PHYSICS = \ physics/physics_demo \ physics/physics_friction \ |
