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-rw-r--r--examples/core/core_input_gamepad.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/core/core_input_gamepad.c b/examples/core/core_input_gamepad.c
index 3595329b..7da5b94e 100644
--- a/examples/core/core_input_gamepad.c
+++ b/examples/core/core_input_gamepad.c
@@ -62,7 +62,7 @@ int main(void)
{
DrawText(TextFormat("GP1: %s", GetGamepadName(0)), 10, 10, 10, BLACK);
- if (IsGamepadName(0, XBOX360_NAME_ID) || IsGamepadName(0, XBOX360_LEGACY_NAME_ID))
+ if (TextIsEqual(GetGamepadName(0), XBOX360_NAME_ID) || TextIsEqual(GetGamepadName(0), XBOX360_LEGACY_NAME_ID))
{
DrawTexture(texXboxPad, 0, 0, DARKGRAY);
@@ -110,7 +110,7 @@ int main(void)
//DrawText(TextFormat("Xbox axis LT: %02.02f", GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_TRIGGER)), 10, 40, 10, BLACK);
//DrawText(TextFormat("Xbox axis RT: %02.02f", GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_TRIGGER)), 10, 60, 10, BLACK);
}
- else if (IsGamepadName(0, PS3_NAME_ID))
+ else if (TextIsEqual(GetGamepadName(0), PS3_NAME_ID))
{
DrawTexture(texPs3Pad, 0, 0, DARKGRAY);